resdesign's Forum Posts

  • nevermind! Repo needs to run in administrator mode. Sorry, I saw that after going to the docs.

    Thanks again!

  • Hi there,

    Thanks for the repo.

    I get an error when trying to add behaviors - seems like the path may be incorrect. Not sure about the double back spaces.

    Here is what I get:

    WindowsError: [Error 5] Access is denied: u'C:\\Program Files\\Construct 2\\exporters\\html5\\behaviors\\rex_dragArrowkey2'

    How else can I get the plugins/behaviors?

  • Thanks. I'll try that.

  • I am making an educational game about blood vessel and the diverse elements in blood. I have different types of cells that are bouncing off the walls of the vessel. I use one blood cell to be the player. The player bumps into types of cells to show info. All this is working fine.

    I use the bullet for the cells so it is easy to bounce of the walls and stay inside the vessel area. However I would like the cells to move toward the right since I want to show the blood flow. However the bounce off the wall sends cells in all directions. is there a way to direct the bounce? Is there a better way to approach this? I am new at Construct 2 and trying to find my way through the many things that can be done. I would appreciate the help.

  • resdesign

    Left button click fire for all overlapping sprite, in this case when you click on intro, the help below are clicked also eventhough it is being obscured by the intro. That is why both event fired up. You have to keep track of the current state of the UI and handle only the click accordingly.

    Do you mean I need to add a variable and check it?

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  • I have 2 intro screens the same size at identical position covering the whole stage. I want to move up -400 px on a click event.

    Active on Start is No for both.

    Needed behavior:

    1 - intro screen - on click event on introScreen, the introScreen moves y -400

    2- intro is now out of screen.

    3 - helpScreen - on click event on helpScreen, helpScreen moves up -400

    4- regular stage is revealed.

    The problem is that the click event on the introScreen starts both the introScreen and the helpScreen.

    I have on the event sheet:

    event

    mouse - on left button Clicked on intro

    Actions

    intro - LiteTween Set target Y(absolute) to -400

    intro - LiteTween Set target Y(absolute) to 300

    intro - LiteTween Start from beginning ( force use current is Start from last recorded)

    event

    mouse - on left button Clicked on help

    Actions

    help - LiteTween Set target Y(absolute) to -400

    help - LiteTween Set target Y(absolute) to 300

    help - LiteTween Start from beginning ( force use current is Start from last recorded)

    What am I doing wrong?

  • Is it possible to change the order of the events? I have tried to drag them to no avail. Sometimes you realize an event should go above another one and the only way I have found is to start over which would really be a pain if you had lots of events. I know you can change the actions position but what about the events?