raz0rf1sh's Forum Posts

  • I'd like to use keyboard and mouse (touch) to move the "hero" sprite, and then move the enemy sprites at different times. I'm leaning towards just N,S,E and W movement. For now, just one tile at a time, future would be nice to give the hero a movement, something like 3 squares a second, and then let the user pick a spot on the map to move to.

    I'll revisit the links ...

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks for the reply! Clicking through the links on that thread leads me to a lot of dead ends. I am really looking for an example project on how to do this ... is there a specific link available for that?

  • I was introduced to Construct 2 over the weekend, and absolutely like the tool! My son and I created a game in about 6 hours. It's based off of the GhostShooter example.

    What I would like to do now, is instead of having smooth movement, I would prefer my sprites to move according to a 32px by 32px grid ... moving one tile at a time. I've dug around a little and haven't found any good examples of a tilebased layout with grid movement.

    If someone could assist I'd greatly appreciate it!