As I know, as I remember, earlier in Construct 2 you didn't have to think about it)
There is no certainty that this is true, this texture that I showed you, along with other textures, also has the same problem)
In this texture there is a free space between the filled and not filled object.
If the problem is within the system itself, then this is the combination of all textures into one as an "event sheet" inside the game folder.
That is, the solution to this problem: the size between the two textures must be increased.
As for example in animations during compilation of a project, the animation is tightly combined, which is possible and there is a reason that needs to be solved by increasing the distance between objects.