RAN's Forum Posts

  • My game has a simple dialogue control when the player collides with something, a white circle similar to comic strips appears.

    Over that white circle I want text to type out one letter at a time with a simple sound effect behind each letter...

    This has got me totally stumped.. Please help!

  • ==Solved== Thanks for the help guys, greatly appreciated, wouldn't have passed this step without it!

    Ubivis, you're technique aided me greatly, cheers!

  • So > max health would be 'player health' but how do i define where player health is? Would it be okay if you explained how to set up the function in that regard? Thanks !

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  • Hey guys,

    Long time lurker, first time poster.

    I've built a patform game and I've just implemented health pickups.

    Throughout the game you acquire hearts which add to your overall health.

    Problem - When I 'pickup' a health potion, I can't figure out how to add to the health depending on how much

    the player has acquired.

    Ie; If the player has 6 health, but the potion gives you 3 and the player has a max 7 health.

    How do I make it so theplayer only gets 1 health from the potion, making player health variable not go

    over max health 7?

    I hope explained that properly ! I have two variables, player health - the variable governing enemy damage, death and the darkening of acquired hearts.

    And Health Marker variable, the variable governing how many hearts are acquired.

    Please help I'm finally stumped :8

  • Wow this looks fantastic! Great work Egon! Wish I had your artistic talents.