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problem 1 - does the animation work in the original but not in the copy ? Check spelling in the name of the animation (including upper and lower case).
My top tip for problem 2 is to look at loops (see https://www.scirra.com/manual/124/system-conditions) which would allow you to do something like
for (the number of objects you are interested in (9?) ) -- create (sprite) at x,y
I was advised to use choose() in preference to random() as the choose() is slightly quicker -obviously this depends on the circumstances. In this case I would use "Choose(1,2)".
Not quite what you are asking for but how about ? (in my test I reset the collision for the black circle to cover all of the circle)
you can resize your sprite in construct edit image - click the double arrow icon and make sure you change image-stretch to image align centre, enter new larger size...
Develop games in your browser. Powerful, performant & highly capable.
What is the theme you're fancying the most ?
Well considering it is for a solo 48 hour competition I guess it has to be "Isolation", "Time does not exist" and , of course,"It's NOT supposed to do That!".
Good luck to all.
looks fun - looking forward to the demo.
If you want to use spawn you could always give the first sprite multiple image points outside its actual graphic and choose one of these to spawn on.
Elite Dangerous - I just hope after all this time I am not disappointed!
Thanks megatronix - I forgot all about "load from url".
here you go - still latest beta.
event 1 and event 2 are two ways to do a similar job - not to be used together , only use event 1 OR event 2
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the latest beta is at the bottom of this (and most) pages.
quick example of one method