Rafael0125's Forum Posts

  • Finally I understood .. FOR EACH ... u this post really saved me from such a big prob ...

  • I fig it out ... I used FOR EACH function and it works fine ... Thank you for your time and help ...

  • I fig it out ... i used function FOR EACH .. and it works fine

    but thanks for your time ...

  • What do you mean by system ? what are you ref, to ?

  • Hey there,

    I have an enemy, with the variables:

    Range (when within range, enemy shoots at the player)

    Well when I duplicate this enemy, the others do attack when they're not even in range. So how can I seperate these variables, so every Enemy does his own thing?

    Thank you

  • Hey I am having the same problem like you did.... If the player comes near one enemy all the other enemies also start to shoot ... could you please help me how I can solve this problem ...

    I did go through manual 7.1 but don't understand what i have to do ..

    Thank you,

    Rafael0125

  • the link to the file that you has put doen't work.... is it possible for you to attach it again ... as I am having same problems .. thank you very much ...

  • is it possibble if I take a short video and attach it ... as I dont want to give away my file...

  • Hey could anyone help me..

    I have an enemy that is moving horizontal, as I applied function sine... Could anyone tell me how to make the image face left when it is moving left and how to make it face right when it is moving towards right.

    Thank you,

    Kind Regards,

    Rafael0125

  • so I made an Turrent, that shoots if the player is less or = than 250 units. I duplicated the turrent and placed it far away ... SO the whats happening is, if I am close to the orignal turrent, than both turrents shoot.. If i dont destroy the first turrent and jump over it and go near the 2nd turrent it wont shoot...

    But if i destroy the first turrent (orignal one) and than go to the duplicated turrent.. than the duplicated turrent will shoot if I am within the range... Or will work fine..

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  • i found out anther thing... which is very strange..

    if I shoot down the orignal turrent and destroy it ... than the other one starts to work fine ...

  • could you tell me how to get it fixed ?

  • Hey I have made any enemy, but when I copy and paste it, it does not perform the same functions that of the original enemy. Please could you help me out

    shooting event is not working ... i clicked the object and copy and paste it ....

    so when the player comes close to the orignal turrent all the other turrent also starts to shoot... after i destroy the first turrent .. when i come close to the next turrent ( copied one) it does react it doesnt shoot ... but it does get destroyed if i shoot it ..

    Thank you,

    Rafael0125