I'm really interested in doing a point and click and, although I'm aware of AGS and how well specialised it is for this kind of game, I want more people to play my game, and this is why I've picked up Construct2 at all - for the multi-platform aspect.
BUT, it does seem that although it does movement, physics and animation type things well, it's lacking in text manipulation options.
How do people get round this? If there's an extra plugin for it, will that work across all the platforms that Construct2 exports to?
I used to use MMF2, and I've abandoned it because the minute you want to publish to web/iOS/Android you lose over 70% of functionality because most of the plugins/objects/classes don't work for those exporters.
BTW, Gemini Rue only got released in iOS because it was totally reprogrammed from the ground up - nothing to do with AGS itself really, although the open sourcing obviously helped!
AFAIK there's only 1/2 people working on porting AGS across other platforms such as Android and iOS, and this is just to get the AGS runtime working on those platforms. There's already a lot of work gone into just getting existing AGS games running on Android, never mind exporting from the engine.
So yeah, can anyone point me towards some examples of where people have made a conversation engine of some sort? I've tried searching but can't find much about text manipulation full stop really.