prophetspeaks's Forum Posts

  • got it, took out the spaces

    instead of (lvl 1) I changed to (lvl1) and it worked perfectly.

    code I used in case anyone is having same problem

    "lvl" & floor(random(1,6))

    Thanks for your help yann

  • Apologies, I tried but not working.

    Do I have to name my layouts with just numbers no words for this to work?

  • Thank you very much, I shall try this now

  • is there a way of having the computer generate a random layout from a selected few,

    example layouts

    main menu

    options

    lvl 1

    lvl 2

    lvl 3

    lvl 4

    I want the computer to choose random layout from (lvl 1-lvl 4) not main menu or options

  • for your reference: windows 7 64 bit, latest version of construct (downloaded today 16-02-12).

    The image was a simple blue gradient png file. dimensions were 480 px by 800 px so nothing to extreme.

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  • I have a Mobile Intel� 4 Series Express Chipset Family,

    Using my laptop to make the game, its not amazing but haven't had many problems with some higher performance software like blender and video editing software.

    Updated the card but no joy, not to worry I can get past this just not ideal. I will continue to use the software and as soon as I have the money to buy full version I will.

    thanks for your help again

  • hmmm ok Didn't realise, managed to get a very plain small background to work it seemed to have problems with gradient and more than 2 colours.

    Ill try get all the details though and update graphics.

    thanks for your help

  • Quick update. It when I double click it allows me to open in image editor but when I try to close the editor Construct crashes every time. I have tried several images now everything down to a plain blue background. alo tried opening new project too see if that might be why but no good. :(

  • every time I try to add a new image for a menu background construct crashes. I have tried drag and drop and uploading via double click. I already have half the game created. any suggestions?

  • Thanks for your help I guess I must have overlooked that part, been through it a few times.

  • Please allow me to refraise my question.

    How can I make sprites that are copies of each other be controlled seperatly, as I am now having other troubles,

    when one enemy is shot they all die.

  • I have enemy sprites that will be moving forward and back along the floor of game,

    I have set it up so the sprites hit a wall and then then bounce back the other direction and walking animation is reversed no problem but..

    when the first sprite hits the wall all sprites reverse animation and walk back at the same time.

    is there a way to fix this so individuals reverse only when they come into contact with wall

    thanks in advance