producermark's Forum Posts

  • here is a picture of what LittleStain was saying

  • or

    see this tut. maybe it will help

    https://www.scirra.com/tutorials/1441/p ... ext-object

  • LittleStain

    Yes that does it.

    Thanks so much.

    and here is what it looks like for those that like pictures ( like me )

    the %3 triggers every 3 'steps' in this case,

    but if a person wanted it to trigger every 2 steps it would be ~~%2

    every 4 steps ~~%4

    and so on.

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  • Hi

    Thanks for looking.

    I want to add 1 to the Global Variable (GV) Difficulty

    when the the Streak is at 3,6,9,12.

    I was trying the below code but it doesn't work.

    If possible please provide an actual example.

    If possible please provide an actual example.

    oh, btw, I know how to do this the 'Neanderthal method' and make an event for each condition

    but I am trying to learn how to improve and simplify my code.

  • Fawk

    Thanks for the answer, please edit your Subject as

    <SOLVED>How do I make overlapping trigger correctly

  • DUTOIT

    That's exactly what I was looking for,

    (an actual example, (as my skill level isn't high enough to understand a few brief sentences ))

    I can work with this.

    Thanks so much.

    and thanks to the other posters as well.

    Much Appreciated.

  • zenox98

    Can you show an example image? ................ please.

    I am trying a Function but I am failing to see how this makes it more efficient,

    maybe I am doing something wrong.

  • So as you can see from below, I code like a Neanderthal,

    so I am asking how to improve my code and make it more efficient;

    You can see from the image, I want to increase the number of sprites being created as the Difficulty ( global variable) number increases.

    The way I did it works but I know there is a more efficient way to code this,

    I just don't know how,

    please show me an actual example.

    Much and many thanks

    I really appreciated it.

  • looks like Korean

  • Ashley Tom

    As you probably have already thought of ......

    would be to limit the number of tutorials any member can make to one a day,

    and don't let newbies post tutorials at all for the first 2 weeks.

    and do a similar thing thing with forum posts, ie: limit forum posts to 2 a day for newbies.

    that would at least limit the mop up after turds like this do stupid stuff.

    Anyway, good luck

    In the meantime I am turning off notifications ....

  • before posting please try searching the tutorials and forum first to see if there is an answer.

    Thanks

    https://www.scirra.com/tutorials/449/cr ... -healthbar

    AND

    please only post your questions ONCE,

    you need to allow at least 24 hours for someone to respond

    as this forum is world wide.

  • " is there anything special going on with bigger sprites ?"

    did you try reducing the size of the sprite?

    but

    I doubt that's it.

    I don't know how crowded and cluttered your capx is but when I run into a problem I can't easily

    figure out, I open up a fresh capx and recreate the 'problem code' to isolate it, and see if it happens again.

    So,

    maybe do a test on a fresh capx?

  • from the tut https://www.scirra.com/tutorials/236/us ... ect/page-1

    there may be a workaround for you;

    Loading time for web fonts

    A problem with web fonts is since they are downloaded, there may be a second or so delay before the font is ready to be used. Meanwhile the browser will either display a different font, or nothing at all. This can make the text appear to momentarily flicker.

    The good news is the font is cached so next time it should load almost instantly - there's only a delay the first time the font is downloaded.

    However, you can work around this by loading all web fonts on startup. For each web font you use in a project, add a text object to your first layout and use the Set web font action to load it. Make the text hidden so it's never seen - it's just loading the web font. Splash screens or title screens are ideal for this. If your splash or title screens use a web font, you might want to use an image there instead, or introduce a second or two delay to give the fonts a chance to load. Then, nobody should ever see the text before the fonts have loaded.

    That's all there is to it - have fun using your fonts!

    You may also be interested in the tutorial How to use your own web fonts by Przemek32767.

  • what do you have the sprites doing in the event sheet?

    can you provide images or capx?