It's a over the top shooter
I am using the line of sight behavior and I am trying to make the enemies who have that behavior walk around to follow me after I made contact with them. thank you very much
Ok, this might sound a bit like a noon question, but what is a ray cast?
I would like to make a bullet fly 175 to 195 degrees when I spawn it. I would like to make it fly in a random angle but it has to be between those 2 numbers.
Thank you.
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I am making a game and I need the enemies to shoot at me right as they see me. It would be preferable if they shot at me again as they see me again. Also, if it is not hard, I would like to know how do you make them walk toward the player if the player gets out of sight.
Thank you
thank you very much <3
I am trying to make a screenshake effect each time I shoot in my game
jesus christ, I just found out why. My sprite wasn't turned 90 degrees.
drive.google.com/open
here you go
and how do I do that?
nope, still spinning in wild directions
when I try to rotate my sprite using my mouse, the sprite starts rotating in wild directions. please help me on what to do
rotate towards position doesnt really work properly
ok man
a problem, im getting syntax errors when i put in the stuff you sent me
thing is that I am controlling the player using a mouse, would that somehow affect the homing behavior. Plus, the thing you sent me on what to do spawns the rockets pretty much at opposite of the player