pose1233's Forum Posts

  • Hello. I am making a Bitlife style text based life simulation game.

    There will be a feature called "Being a Youtuber" in my game. But I couldn't decide which way to do it.

    There will be 2 buttons named "Upload Video" and "Videos". Pressing the upload video button will add a video to the videos layer. So far everything is true.

    But I just couldn't do the algorithm. How will the videos that users add while continuing their life in other layouts get watched by themselves? How will a video be trending? or how to gain subscribers. As I said, I know how to use construct2. But I could not set up the algorithm in my mind.

    I need your opinion. What do you think is the easiest way?

    Sorry for my bad english

  • construct.net/en/free-online-games/money-seperator-17380/play

    I also added capx

    version error :(

    share pic pls

  • Hi I apologize for my bad english.

    I have a money variable (you see in the picture)

    Let's say I have 3 million dollars. but it says like this 300000000

    but I don't want it to write that way

    false write 300000000

    wrong write 3.000.000.00

    WRITE I WANT: 3,000,000

    how can I do that?

    If my money is 2000 dollars, I want it to write 2,000

  • So what will I do if there is a text under a sprite at the top

  • What. I want a sprite to be invisible when I touch it. I can do this, but as soon as it is invisible, it touches the ground underneath. so I'm clicking on the sprite. but he clicks on both the sprite and the ground below it. how can i just click on sprite. my english so bad. sorry

  • Hi. When I click on my object, I change the variable values of my object. Variable value is determined random. But every time I click these values change again. I just want it to change and save the first time I click. How can I do it?

  • Choose adds a random chance into the equation.

    if you want to increase by percent you just have to express the percentage as a decimal, so 0.1 would be 10%, or 0.05 would be 5%.

    multiply the current attack by the decimal to get the amount to add

    PlayerAttack = PlayerAttack + 0.05 x PlayerAttack

    would add 5% more attack to the current value.

    I don't understand because my english is not good. is it possible to upload an image?

  • I want to decrease and increase the variable by% attack. or% defense. I know it can be done like Choose (0,0,1) but this is very difficult. because my variable can be any number. is not automatically used as a percentage?

  • set size (0,0,1) I solved the problem by doing. gotta do it like this.

  • You can set the array size to 0.

    Or fill it with ""

    I cannot set it to 0. because I need to add new ones right after deleting them. I will update it. and I can't fill it with "" because I generate a random number every 2 seconds. this random number corresponds to array indexes. so I don't want "" to come up with valuable data :(

  • I know that ARRAY has Clear feature, but when I use it, it equals 0a instead of losing values.

    So the Clear feature does not delete data. It just equals 0. How can I delete them all.

  • There are black gaps up and down on my phone

    how do i make a full screen?

  • I changed the background of my list object. I changed the color. Everything is very good. but the scroll bar on the right side looks gray and bad. how do i apply css to it?

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  • My game was also over 200MB memory use, but then i found the problem was the window size, when I made the window size smaller, the memory use drop to 48MB

    my windows size 480,640 :(

  • Okay but my game is a text based game (like bitlife) and there is no animation. and I'm not even half the game. Despite that, he now writes 47mb. By deleting some files I downloaded from 200. but when the game is over it will definitely increase. because I don't even have any audio files. My items don't have images.

    It also writes 47 mb, but when you remove it with cordova, the folder says 6 mb. which one should I consider?