piranha305's Forum Posts

  • After you save to project to folder, and close the app, how can you reload the project when you open it agian, it's expecting a .c3p file but i'm only getting .c3proj file in the root, but its not opening it with that? is there some i'm missing?

  • Are the standard plugin runtime the same for C2 and C3 ? Like if we wanted to add some features or modify existing plugin in C3 is that not possible? Would I have to get the runtime from C2 and convert it to a C3 plugin so I can then make my modifications?

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  • Is there a setting somewhere that I can set the default cloud save provider, right now is always set to Google drive? Can that be changed?

  • i created a windows app that would something like this, don't knowif its for your same use case, but just in case check it out

    https://github.com/armandoalonso/Construct3_PixelsToArray

  • Proably not you still have to code the runtime, and add your logic, this just creates all the meta data files the plugin needs. I am working on a way to generate a shell of the run time based on your settings but you will still need to code the logic of your plugin there is no work around for that

  • Yeah I can add some documentation, there are still some features I want to add to it though. The very basic scaffolding is there, but it needs some polish, I will great some documention. Any feedback will be greatly appreciated in the meantime

  • Yeah I can add some documentation, there are still some features I want to add to it though. The very basic scaffolding is there, but it needs some polish.

    What type of documentation did u have in mind? Like how to use the app or how its was coded like the code architure?

  • https://github.com/armandoalonso/C3PluginGen

    I have been working on the app for a few days and its currently very basic. I will do continue to improve and update it. It most likely has a few bugs. If any one wants to help test, create an issues on the github, or if you want to help develop create a pull request.

    Let me know of any improvement ideas, currently it only works on Windows.

  • this looks pretty awesome so far, do you plan to open source it?

  • if that property is disabled, does the GPU still use up fill rate, i know if you have an image with transparent section it still takes up fill rate, does setting this property just make the object transparent or does it not render it at all?

  • does this work with c3 and phonegap? i did a regular cordova export for android but the config.xml does not contain any plugins for admob, is there a work around to manually add the plugin if its not being exported by c3?

  • hey awesome stats, qq you have the pay to remove ads in your game, did you use construct iap to do that? or some other plugin?

  • So let's say I have 3 objects and I have 1 event sheet that contains events for all three objects and I share that event sheet with multiple layouts... If the layout only contains instances for 2 of the objects does construct still evaluate the other events for the unused object? Are there some optimization that take place? Or is this just bad practice and is better to have multiple layouts in this case?

  • is it possible to setup unbounded scrolling to only out bound scroll on the x axis? would a work around be have a camera object and every tick set the x of the camera relative the the object you want to follow and keep its y the same?, what would be the disadvantage of doing it that way? would it effect performance doing that every tick??

  • can this be ported to c3? is it still being maintained?