I actually did look at the debug and the sprites angle always remains at 0 so it makes sense that the default animation is always the "Right" side. How would I use the 8 direction angle?
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I am utilizing the following logic for an 8direction sprite however I am only using 4 animations. The issue is when the sprite stops moving the animation always resets to the right facing animation. When I disable that single rule it resets to the front facing animation. The sprite is not adhering to the angle its facing when its stopped. How do I fix this?
gyazo.com/acd3cc2bad737a611ebefe25bf0f424d
gyazo.com/cc4dead3ffb9f92d353a557844275dff