pap560's Forum Posts

  • Nothing fancy here. This is to show my efforts so far using a player with standard controls, platforms and crates. The speed of pushing the crates is adjustable.

  • Thanks a lot.

  • Hi,

    I've built 2 platforms (a solid object with the Sine behavior) but I want different periods for each. Do I have to insert different objects for each period?

    Thanks in advance.

  • Although I played a similar game in flash site, before 2 years, your implementation is cool and more colorful. Congrats.

  • Thank you guys for your comments.

    Actually I am an experienced C++ programmer. I feel tired all these years using this powerful programming language. Recently I found the Construct and I am very impressed when looking to its functionality and the easiness of its use.

    To be honest I am thinking for a simple game. The Alien sprite is a 'product' of these thoughts. I've done many efforts in 3D but, besides all my efforts, I could say that I am not talented in concept design and 3D modeling. If I go to 2D through 3D then I will have to pay for the models which are not unique also. I feel more comfortable in direct 2D and Construct now is giving me the chance of building some simple games with my own 2D resources.

    Although I feel very comfortable with the criticism I've received for setting up a small fee, I still believe that 1,00? is not an amount which is specifies sales. Perhaps I did a mistake. I don't know. Any way, you can download the files of this sprite from the links bellow:

    Idle:

    http://www.mediafire.com/file/415hsjge19lxe8l/AlienIdle.zip

    Jump:

    http://www.mediafire.com/file/1y62tq5p292l3jx/AlienJump.zip

    Attack:

    http://www.mediafire.com/file/1y62tq5p292l3jx/AlienJump.zip

    Climb:

    http://www.mediafire.com/file/h5zfnyqu57ld3e1/Climb.zip

    Defense:

    http://www.mediafire.com/file/ftrx2yso4bgk91n/Defense.zip

    Die:

    http://www.mediafire.com/file/7snudhc1jbif6qs/Die.zip

    Walk:

    http://www.mediafire.com/file/sbztv0wxuug3fud/Walk.zip

    I hope someone will use it (in any commercial or non commercial project) and enjoy.

  • OK, here are the rest of the animations I've made:

    Die

    Attack

    Defense

    Climb

    Jump

    Idle

  • Thank you guys. Your suggestions are really very useful for me. The 'Your Creations' section, refers to project creations. It would be nice if there was a section only for the game resources.

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  • Only a walk animation? If I'm paying for collection of images, I want the most bang for my buck, daggummit! Where's a jump, crouch, idle, climb, or roll animation?

    You should read more carefully my first post:

    [quote:3azem4wm]There are also sequences for Die, Defense & Attack actions.

  • [quote:2od59mxx]...but asking for a fee, though very small, for the use of one of your sprites and in the same motion calling yourself non-professional gives very mixed messages of what you're trying to accomplish...

    And those who are not professionals may request a fee.

    [quote:2od59mxx]...you should at least include one frame of the animation in actual size...

    You are right. Here is the walk animation:

  • As I stated above, I have setup a small fee just to check if there is enough real interest for my work. Do you really believe that 1,00 � fee is actually selling?

    Speaking generally, If I was a professional artist then I would make a site for selling sprites because there are no companies selling sprites. There is a gap in the market for this area. If you search the Internet for 3D models you can find thousands of them in any quality and for any purpose. Personally I didn't find a nice commercial site which is doing this job for 2D sprites .

    Under this point of view, no I don't believe that selling sprites is overrated.

    Thanks for sharing your thoughts.

    EDIT: If you like my sprite just drop an e-mail and I will send the files without any charge. I would be happy to see my sprite in action in some of your creations

  • Hi all,

    I have built a nice alien character for use in 2D games. Here is a preview of walking animation:

    <img src="http://www.mediafire.com/imgbnc.php/92bc1745177f35e23bc5e8321aae67a06g.jpg">

    There are also sequences for Die, Defense & Attack actions.

    Because I am not professional I have setup a small fee to check if there is enough interest. If anyone wants this character for his games then he can purchase only for 1,00 �.

    My PayPal e-mail is: . Please include in your contact information a valid e-mail in order to sent you the files (a series of .PNG files 128x128 px)

  • Hi Squish,

    indeed, this is a better solution for handling time events. I changed the project according to your guides lines.

    Here is the updated project for all newcomers (like me) to Construct:

    http://www.mediafire.com/file/rjut7gqhsqqaq8f/Balloon01.zip

    Thanks for the tip.

  • Thanks for the info, ramma. This information lights a bit, to my darkness of Constructor!

  • I am very impressed from the easiness of Constructor. Within a few hours I've manage to learn and build a minimal game. It's a great tool!

    Here is my first complete project.

    http://www.mediafire.com/file/kvu6esvvszs9b7v/Balloon.zip

  • Thanks.

    I declared a global variable named FinishPeriod. After the 15th hit I do this variable to be increased by 1.

    When it reaches to 100 then I the application is terminated.

    But now I face another issue: Upon termination I want to give to player the choice of leaving the game or let him try again... In other words I don't know how to create and operate a menu...

    BTW: Here is my progress so far:

    http://www.mediafire.com/file/kvu6esvvszs9b7v/Balloon.zip