PABERB's Forum Posts

  • I put one bullet enemy for each enemy, create instance id in both.

    numerate with

    for each bullet order by iid ===> bullet.id=bullet.iid

    for each enemy order by iid ===> enemy.id=enemy.iid

    and say:

    when bullet.id = enemy.id ===> shoot

    wen the bullet is out of te label or out your owner limits, you can stop it, and put in pos(-1000,-1000) for example.

    if need to have the same nbr of enemies and the bullets.

    I made a game in this way a work perfectly.

    Best regards

    Paberb

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  • Hi,

    I am working in a sport proyect.

    I need pass to the game a lot of data (names, abilities,age,nationality, etc)

    and I wont to get this information from a easy way, is imposible put in global variables

    all of this information.

    I am thinking in a Database or something similar.

    Waiting your help

    Best regards

    Paberb