Nimtrix's Forum Posts

  • You can do it with a simple instance boolean and a "Pick random instance" event, like this:

    PickRandomDoor.capx

  • Your random expression looks fine to me, might have to see your .capx to find the problem. If you want to spawn something in the center of the window, you can use "WindowHeight/2" and "WindowWidth/2".

  • Sub-events can be created by right-clicking an event and selecting "Add new sub-event", or you could drag an already made event (child) to the bottom of another (parent) with the mouse, and it will become a sub-event.

    Edit: Ah, you got it, the manual usually holds the answers as well.

  • I made this example for someone asking a similar question about drop chances a few weeks a go, hope it helps.

    DropChance.capx

  • zsangerous:

    About 30 fps should be sufficient.

    Edit: oh, and FPS means "Frames per second"

  • Is there any particular reason you're using the pin behaviour? If you just want your sprite on top of your "Player" object at all times, put your imagepoints at the bottom middle of both sprites and use the "Set position to another object" condition instead.

  • Have a look at this thread.

  • If you check the bullet properties, you'll see that "Set angle" is set to "No". If it was set to yes, the bullet behaviour could change the objects angle. Since it's set to no, "bullet angle of motion" does nothing, and the object simply follows the object angle instead, which is right by default.

  • How about if you use "Set angle" instead of "Set bullet angle of motion"?

  • Maybe it looks better with smooth scrolling, what do you think?

    CurvedJump_Example.capx

    Also, what I meant was if you add "Every tick: Simulate platform pressing right", it'll move to the right with the speed of your platform behaviour.

  • No problem, welcome to Scirra. <img src="smileys/smiley20.gif" border="0" align="middle" />

  • When you click your car object, have a look at the properties to the left, and set "Default controls" under behaviours to "No".

  • Is C2 updated to the latest version? You can try posting the public link here, to see if it works for anyone else.

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  • If you put your whole exported project in a folder in the dropbox public folder, and copy the public link of the index.html file, it should work.

  • Wow, it really is as awesome as it looks in the video, good thing I bought it already. Will try to spread the word.

    Good luck with your kickstarter project, looks promising. <img src="smileys/smiley20.gif" border="0" align="middle" />