newt's Forum Posts

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    I wanted software that I did not need to learn when programming,

    Yeah, good luck with that.

    Maybe you could go into politics, or journalism.

  • I wouldn't say it would be real difficult. We just don't have many existing plugs, etc for that kind of thing.

    On the other hand you get to implement it however you like, which offers much more control.

  • Psst, badges don't do anything.

  • I would suggest getting rid of the pin behavior, and making your own with some trig.

    x+cos(angle)*distance

    y+sin(angle)*distance

    That lets you use a variable to decide where the offset container will be.

    variableo=0, set angle to n, set distance to n

    variableo=1, set angle to t, set distance to t

    You just have to figure out what those values are.

  • Its html5 so, yes.

    The question is if there will be a javascript api, and/or if it needs specific export options for a wrapper.

    I suspect Scirra won't be real interested unless it's really successful.

    Same goes for the desktop game client I'd imagine.

  • Im not sure that its optimised for multiple detections at the same time, but if it can you would need to use something like pick by comparison or evaluate.

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  • Problem Description

    ____ Nwjs is not keeping touch ____

    Attach a Capx

    ____ https://dl.dropboxusercontent.com/u/666 ... hdrop.capx ____

    Description of Capx

    ____ drag with mouse, box exists till drop. Drag with touch box is destroyed as touch is gone ____

    Steps to Reproduce Bug

    • Step 1: touch box
    • Step 2: drag

    Observed Result

    ____ touch lost ____

    Expected Result

    ____ constant touch____

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    ____ Your operating system and service pack ____

    Construct 2 Version ID

    ____ last ____

  • For each is really slow. It would be best to use the system z sort.

  • Just tried using infiniti for an end point on a line trace.

    It didn't go so good.

  • Dividing by zero opens up a portal to another dimension.

    Prolly not try that one.

    • Post link icon

    Just don't wrap up Node js.

  • It has a range.

  • It would depend on the shape of the collision area.

    Also you would have to create a picking mechanic for multiple instances as distance won't do that for you.

    That means it will probably be slower.

    Or you could just use line of sight.

  • Not unless they are particularly large to begin with.

  • Lets just say if it runs the debugger, and game ok on mobile, then its probably ok on memory.