NedSanders's Forum Posts

  • Alternatively, if anyone has any suggestions for other ways I could achieve this, please let me know.

  • I've been blocking out levels of my platformer game using multiple sprite instances, which I then resize, tweak and rotate until I'm happy with the feel of the level.

    For the final product, I'd like to use them as transparent hitboxes and use an image over the top to represent the actual level that the player will see.

    In order to do this, I assume I'd need to export all the instances with all their individual positions, sizes, angles, etc. into Photoshop and draw the art over them. Is it possible to do this and if so, how?

    (I've included an example layout below if that's useful. I'm not using grids as I want the levels to feel dynamic and unique, so I can't make tiles.)

    drive.google.com/file/d/1nAXZ80KZE24Me8ji0WXwSt_InuwXcZ9q/view

  • No idea, it's corrupt or something. You download it and tell me if you can open it on your end.

    I may have been sharing it wrong - I just copied and pasted the files into Google Drive.

    I found the issue however. It turned out to be an add child action that was causing the issue - I disabled everything and went through every line, disabling and testing and that seemed to be the one. Still strange that it only became an issue after updating though.

    Thanks for looking into it anyway. I'll try to figure out how to properly share files.

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  • Your actual file is broken it won't open

    Okay? Broken in what way? How do I fix it?

  • Hi! I recently updated Construct 3 whilst working on a game and now, when I try to preview, it shows a black screen. Music plays and instances clearly exist and can be viewed in debug mode. A progress bar is visible. It was all working fine before the update.

    The timescale is set to 1 but the time itself doesn't appear to progress. Additionally, behaviours like scroll to are not working, even though they aren't affected by timescale. I've included a link below - if anyone knows what's causing the game to act this way, I would seriously appreciate it.

    drive.google.com/file/d/1u5g_aVLKcMT6VeyIAaEdPAV-8pj1GkpI/view

    Tagged:

  • Hi! I've been experimenting with XML files and would like to use them to create a branching dialogue system. I've read a bunch of tutorials, documentation, etc. and used Yarn to produce the XML file below but so far have been unable to extract any information and display it in a text object.

    Can anyone see where I'm going wrong? The images below are from the test project and contain all the code I've used so far.

    Tagged: