mwmdragon's Forum Posts

  • If anyone is interested.. I Have tried a bunch of free hosting options for this project and the best one out of the 12 I tried was this one...

    000Webhost

    Not this isn't an ad, it's to help people like myself with limited bandwidth and large projects to be able to share the progress since Dropbox no longer works with C2 projects.

    Mike

  • Now I'm just working on more content and completing the Information Book page.. as well as getting the Help up and working to help people learn how to use it...and probably a bunch more polishing edits and it might be ready for release ;)

  • BattleMat Test Version Link

    But I warn you it might load slowly as it's a private test server I run from home.

  • I am also looking for some 2D artists to make custom tiles and token sets so this can be released on an app store or two in the future.. but if I can't find someone I'll just do it myself.

    I'd like to release one for each tileset.. Forest, Dungeon, City, Cave etc.. that way the download doesn't get out of hand.

  • Update Image

    <img src="http://www.devtest.selfip.com/tmp/battlemat_update.jpg" border="0" />

    A lot of changes have been done

    • Health bars
    • Status Effects
    • Full Initiative System
    • a billion other little changes

    Almost ready for some on the screen Virtual table Top gaming!

  • I tried to put it on Dropbox but it just let people download the index file.. I had it in the public folder but I must have done something wrong.

    I read the forum post on how to do it but it didn't seem to work. I'll take a look at it again tomorrow and update the post if I figure it out ;)

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  • <img src="http://www.devtest.selfip.com/tmp/battlemat_update.jpg" border="0">

    Please don't spam this demo link its being run on my private server and the bandwidth isn't that great where i am living.

    This is a project I'm working on right now. It's a virtual D&D playing table. The first version will be same machine play only, hopefully the final version will be multiplayer over the internet.. but let me get this one done first.

    There are instructions you can view by clicking the little "?" at the bottom of the project.

    There is limited content in right now as I am getting the base of the project complete. I am still planning the Initiative system but other than that everything else in in and working.

    I know the Graphics are "borrowed" from my D&D games and books I have for 4th ed D&D but I'm not an illustrator and will be worrying about the graphics for the tiles and characters after teh concept is done.. so please no getting upset that the graphics aren't original.

    You can try it here...

    D&D BattleMat by MWMDragon

    If the link is down, I'm sorry I must be working on the next update.

  • I own Construct 2 Personal can I get a Steam key to link it to my steam account?

    I would love to have it linked to my steam account so I can have easy access to Construct 2 on the go.

  • I'll read your tutorial for sure!

    I didn't use platform based collision though, I make a layer as a walkmesh.. but yeah my player animation is buggy, but I figured if I can pull this on in an afternoon than I need to dump some money into Scirra lap ;)

    Thanks for the feedback, I'ts nice to see a freindly community here :)

    MWMDragon

  • I liked it, however there should be rainbows coming out of the Unicorns to be historically accurate <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Well, I have built games in PHP and started buiding them in Flash, but hated Actionscript so now I am trying C2.. and in the first few hours of getting it I have recreated something I have made in flash before.. but the flash version took me a week compared to a few hours including learning time in C2.. have a look, I't not perfect but it was easy to do <img src="smileys/smiley2.gif" border="0" align="middle">

    http://www.devtest.selfip.com/gametest/

    MWMDragon