Murad96 do you even know what you are saying?
Spriter was made to do animations. (assuming You already have images to animate)
Blender, Photoshop, Paint.net... are application where you create your content. 3d models or 2d image.
In Photoshop you can make your images and animate them in 2d.
Blender is made for 3d modeling, animation and rendering - you render what you made to 2d images.
I see you have no idea what you are doing or trying to do. and you have no knowledge about that subject.
So first of all, google yourself some tutorial about basics of animation
then study it, try to do simple stuff (like bouncing ball) and after that try to animate your character - if you learn how to make it.
If you never animate anything in your life, you won't be able to animate after watching couple of tutorials. It takes months and years of heavy practicing to understand how it works and how to do it properly.
So you have 3 choices here:
- give it a rest and make your game without animations
- start learning
- pay someone to do all animations you want
and yeah Spriter is 100% fully capable for making walk cycles, like any other soft... even notepad - if you now how to.
I'm sorry but I spent hours watching tutorials and using Blender to practice, so yea I do try every day. Also, why are you telling me Spriter is fully capable? I didn't say it's not capable, I said it's apparently not capable because a guy with years of experience has told me so. It probably is capable, but I definitely find it easier and more fun to use Blender or that Anime Studio Pro. You're not helping, you wrote basically what jojoe wrote. I know it will take years to make proper animations, but it doesn't take that long to animate badly. I couldn't even do anything in Spriter, all I wanted to do was make a bad but usable animation, I'm not planning on making a game. When you re-size a body part the quality of it turns unbelievably low, and resizing really helps.
And I'm sorry yet again but I'm a kid, one in about -100 others in the whole of the UK who is 10-15 deciding to do this early on. You act like I didn't even Google anything, like I'm absolutely clueless. I don't know anything about most of the stuff in Blender, but I think I know the basics.
The whole reason I downloaded Blender was because I find it easier modeling, and it's just more fun to use. It will also help me gain skills with a professional 3D program, not a 2D program that makes it difficult to animate a stick man (which is actually harder to animate than a proper body on Spriter).
And no I'm not gonna use Notepad because I'm clueless with coding, if that's what it even is.