mOOnpunk's Forum Posts

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  • LukeW

    Look really good, and i love the idea of finding clues to a treasures location then going there and digging.

  • Construct doesn't do 3d out of the box, but you could do 2d isometric like the original xcom games.

  • Dictionary object may be another way to go, or the Table plugin, which is across between dictionary and array objects.

    https://www.construct.net/en/forum/extending-construct-2/addons-29/plugin-table-2d-dictionary-93675

  • I've also never gotten this to work, despite it always saying "ready to work off line". This isn't a recent thing either. In the end i just gave up trying because 99% of the time i have internet.

  • You can create plugins but you can't extend the c3 IDE, it was a promised feature that so far hasn't materialised.

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  • > > A pet simulator and care game. I cannot find a tutorial for this topic anywhere for Construct.

    >

    > Do you have a specific game in mind that I can base it off of? Nintendogs or Tamagachi?

    Second this! A tutorial on how to make a game similar to nintendogs would be nice e.g. how to setup the simulation so that my interactions with the animal trigger other events.

    or turn-based battle games like pokemon or final fantasy.

    Rexrainbow created the fuzzy logic plugin for c2 which would be perfect for this, but its never been converted to c3.