mina's Forum Posts

  • Zenox98,

    I tried it already, but its not work perfectly as it is now.

    I also tried to set player position to another sprite which has the platform behavior (at the beginning of the game) and then, when it collides with something before it reaches to this idea position it's position will be changed to another sprite which has the physics behavior. But also its not working. :(

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  • R0J0hound,

    Is it possible to create the same idea, but with having a platform behavior for the sprite (Mario) instead of the physics behavior?

  • Thanks a lot R0J0hound <img src="smileys/smiley42.gif" border="0" align="middle" />

  • So any idea, any help

  • newt,

    I'm still trying, but i don't really know lots about physics. so I'm reading some tutorials about it.

  • Hi,

    First sorry for the bad image :(.

    Can any one help me to create the idea in the image.

    Is it possible to create it in construct 2?

    <img src="http://dl.dropbox.com/u/52040403/story.jpg" border="0" />

    Thanks in advance :)

  • danieltpt,

    There is a difference, just wait the coconuts to fall in the ground, then make the player collides with them in both cases (enable and disable line 5)

    In the first case if its enabled nothing will happen to the player.

    In the second case if its disabled the player will die.

  • danieltpt

    Sorry i just saw ur post.

    When the coconut will kill the player if its on the tree or falling from the tree and collides with the player. (That is the harmful=true by default because on the start of the layout the coconut is already on the tree not in the ground)

    If the coconut is on the ground and the player is in collides with it nothing will happen to the player cause its not harmful (harmful=false).

  • Thank uuu :)))

  • Nice one Yann, i love it specially the fairy :)

  • Noga, That's not what i meant.

    I mean if the player is dead then returned to position (54,407), how to set the coconuts position to its original one.

    Not starting the layout from the beginning.

  • Thanks for the help :),but how to return the coconuts to its original place each time the player is dead.

  • Hello,

    How can i create a falling coconuts fall from a tree when its on screen and the player is on the right side of them(or just passing them ) but in a nice way not the way i did in the capx :(

    dl.dropbox.com/u/52040403/Falling%20coconuts.capx

  • Thanks Yann <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Its perfect Yann, but can u tell me why it's not working here? dl.dropbox.com/u/52040403/rollRoll3.capx