Porting showcase
Today, I'd like to showcase a few examples of how Chowdren can be used to port Construct 2/3 games. If it wasn't clear, Chowdren now supports the following setups:
- Construct 2
- Construct 3 using the Construct 2 runtime
- Construct 3 using the Construct 3 runtime
Also, all major platforms are supported:
- Windows, Mac, Linux
- Nintendo Switch, PS4 and Xbox One
- Android and (soon) iOS
Today, we will showcase a few Construct sample applications on a handheld console platform as well as PC.
All the samples shown have excellent support with Chowdren, both on desktop and consoles.
Note that the following are NOT announcements of ports of any kind.
KiwiStory
This is one of the bundled Construct 3 samples, and uses the Construct 3 runtime. It uses a number of effects, some of which are stacked, e.g. ReplaceColor and Brightness. It is a fairly simple game, but exercises a number of plugins, e.g. Function, Platform, Sin, Bullet, Tiled Background, Sprite Font, Dictionary, Ninepatch, and several native events.
Handheld console display
PC video
WebM
Mighty Goose
Thanks to Richard Lems, I was able to test a prototype engine of the game "Mighty Goose" on Chowdren. The game is made using the Construct 3 runtime. Make sure to follow Richard on Twitter as well as Patreon.
The game makes use of layer-based effects with Outline, and uses Tween, Platform, Bullet, Ninepatch, and other plugins.
Handheld console display
PC video
WebM
Bunnymark
This Construct 2 sample application is fairly simple, but exercises the Construct renderer/event system to a large degree.
Handheld console display
PC video
WebM
Conclusion
Chowdren has good support for Construct 2/3, and has support for all major desktop and console platforms. I hope I've demonstrated that fact today :)
If you'd like to see more of Chowdren on consoles, please get in touch. For licensed developers, I will be able to get into technical details and more elaborate demonstrations.
Today, we only showcased small demonstrations, but we have much larger projects running on Chowdren. Behind the scenes, we are working on ports of several Construct games which haven't been announced yet. In any case, I hope this whet your appetite a bit for things to come, and I look forward to working with more Construct developers soon!