hi guys, how can I stop my game for the first 1-2 seconds for the text: get ready....after that the game starts...
thanks
hi guys, I have replicated the code...the problem ( also with the simple version) is that sometimes the door rotates in the wrong side... any solution ?
thanks...it works...thank to both !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
imbarassing, but i could not replicate your code, so a capx would save me...
happy birtday by the way
thanks a lot, can U post the capx please ?
yes...exactly...but with the smooth effect that u did.... in the game there are several doors...and of coures only the the one wil turn to which u shoot...
thanks so much 4 your help... 2 days I have spend in frustrations for that effect...
.. like a spinning door...each shoot makes it turn a bit...smoothly
first of all ..thanks...there is just another thing....I need that on each shoot it spins again 30 degrees.... on the fixed...after 30 degrees it stops.... how can i do that ? with same cool smooth effcet that u did
THANKS SOOO MUCH !
ok guys...first of all thanks... could you help in this :
https://lookaside.fbsbx.com/file/angle% ... 2RlBspL0qr
this is way simpler...if bullet hitts the sprite...it should simply rotate smoothly 30 degrees.... if its not outfading as roation its fine...what is the simplest way ? thanks
once again I need you precious help...it's all the morning from 7:30 that i have problems to understand how to solve my problem: as u can see if my mouse goes over the green shape..it makes rotate the red...but i want to rotate ONLY the one that is touching ...not both red sprites ...! I need this in reality if a bullet hits the green sprite...so it makes rotate the spinning object...but mouse was maybe clearer here... THANKS
link
https://lookaside.fbsbx.com/file/help.c ... Aa-w5IbDL5
thanks a lot
hi guys, how could I do that. I have a cannon that can rotate 360°. I would rotate it to the position as the game pad stick is. If It is on 35° also the cannon should be 35°...
i will try thanks
but i have maaany sprites and a layout of 10.000*10.1000 pixels with many rooms
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hi guys, is there a way how to make this : https://www.scirra.com/tutorials/747/zo ... a-movement without having huge zone-sprites ? I mean to save memory