mariogamer's Forum Posts

  • thanks

  • thanks guys, I will try your kind suggestions

  • sorry guys, still have the same problem...I need to avoid spwning multiple objects... so from what I understand it's System->Compare two values->Sprite.Count = 0 to count them...but now how do I proceed ? how shall I say do NOT spawn another object ??? shall I also do the same thing to the spawner object that appers randomly and after spawning a missile it disappers ? thanks guys

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  • I have a spawner object that should spawn one instance of a bullet...so how should I proceed ?

    System->Compare two values->bullersprite.Count = 0 > spawnerobject spawn missile sprite ???? like that ?

    thanks

  • hi guys, can you tell me how to count how many of a specific sprite are existing and only create a new one when its 0 ? thanks

  • ok thanks now I try

  • Hi guys, seems a bit strange as error. As soon i go to "restart "the layout there are double number of players ...

    how can I reset all and start like first time ?

    thanks

  • sorry guys, can you post a capx with a localstorage for score and highscore ??? would be so helpful...thanks

  • ... sorry I am beginner...can U post that capx that you did ?...this would save my project...sorry to stress you....

  • I am so so sorry and embarassed. since I am beginner it did not work ( my fault of course)...who knows what I did wrongly. If you can post the capx I could use that. so sorry... would be such a important thing for me.

    thanks again...

  • so so helpful ...thank U so much

    thanks so much

  • Hi guys, I have a problem. The old webstorage now is replaced by local storage. I have this capx that I like to use with the new local storage. But it seems a bit different than webstorage. I tried all day long with no result. Can somebody be so kind and replace the coding with the new local storage so that it works ? Would be awesome if u can help me. I attach the file. thanks a lot <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    link to the file https://www.facebook.com/download/16103 ... 0help.capx

    if U can attach the new file here I think it would be a help to all users here <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    thanks

  • thanks a lot

  • I have a rocket that creates a pinned particle effect.

    As soon there are more rockets and one get's destroied...all particles of all rockets disapear.

    I need only the destroyed rocket's particle destry too. Not all of them. UID is very very abstract for me and quite hard to understand how to deal with...I watched several posts and the help...but did not be able to solve my problem. Can you show me a sample to my problem ? thanks so much guys...

  • what can I say?!....thank you 1000 tonn. Genius "big" little Stain !

    thaaankssssssssssssss.... it works now !!!!!!!!!!!!!!!!!!!!!!!!!!!!!