Magnatolia's Forum Posts

  • Hi guys,

    Most games that have levels have pop ups. Say you complete the level, it a box will appear with your score, and the stars you achieved. How would this be accomplished via Construct?

    I know how to create additional layouts and jump between then. But this would be a bit different.

    Thanks!

  • Thanks guys, very useful information.

    1. a) Can pin be used to pin a sprite to the mouse location? I was thinking of making it invisible then showing it when the left mouse button clicked. Otherwise I can just create it at mouse X & Y when the button is clicked.

    1. b) How would I use distance() to destroy all instances of sprite 'enemyship'?

    3. Thanks for the update. would you have the link to the thread blackhornet so I can keep up to date.

    4. Would you have an example of how to use choose()?

    5. Thanks heaps, that works perfectly!

    6. Thanks I can do that, just thought it would be cool if we could specify the exact area of the main sprite

    7. Thanks, I'll have a look for that

    8. Thanks for that!

    Thanks heaps guys!

  • Hi guys,

    I have a couple of questions from sketching out my initial game idea.

    1. I have it set so when the user clicks on an 'enemy' sprite it is destroyed. How do I include a 'radius' effect so any enemy sprites in the radius are destroyed? And can I create a circle radius around the mouse cursor when this is enabled?

    2. How are in-app purchases handled/set up? Is there any tutorials available? This is later down the path but want to get an idea now of what is needed/required.

    3. How do I apply visual effects to sprites? I have a spaceship and when the user collides with a shield powerup I want to apply a blue glow around the outside of the ship sprite.

    4. How can I randomize the image point of a large sprite? Say I have a mothership and it can spawn a missile sprite from one of three turrets. Is it as simple as saying 'Spawn [object] on layer 0 [int(image point 1, image point 3)? Or do I have to call a random integer between 1 and 9, and assign image point 1 to 1-3, image point 2 to 4-6 etc? 5. I have a bomb, and I want to destroy all instances of 'enemy' sprite when the user activates it. How would I go about that? I still want new ones to continue coming though. 6. If I have a bucket sprite and I want to destroy a sprite that touches it, ie. 'collect' the sprite and increase a variable by 1, can I set it so that if the sprite collides with the edges of the bucket along the top it's destroyed but the variable only goes up if it collides with the middle part of the bucket. Like in real life if an item hits the rim of the bucket it won't go in... 7. I know very little about Construct's particle systems. Is it possible to set a 'smoke screen' effect on a certain region of the layout, and set its opacity and duration? 8. On regions, can I assign certain regions like a hotspot or would I have to create an invisible box sprite and set collision for it? 9. And finally, how can I set an 'achievement' of destroying x number of 'enemy' sprite before any of them hit the player? I'm thinking (guessing) it would have something to do with increasing a killinarow variable that increases with every successful mouse click destroy event but resets when playerhealth variable is decreased upon enemy sprite colliding with player? Am I close? Thanks heaps! Learning lots about the system!

  • Thanks guys, the reason I asked was if you go to a freelancer website there is no category that exists for 2D/sprite etc, or even skill. oDesk has 3D graphics as a skill though.

    What's the average rate you would expect to pay? For cartoony, detailed animated sprites. Say 2 animations each. I got a really great bird draft for $5 from Fiverr. Was really impressed even with the draft quality.

  • Hi all,

    When I hear sprites I think pixelated images and this is quite often what you get. But higher quality sprites remind me sometimes of vector images.

    If I'm looking for art, is sprites the right term to use? Or should I be looking for something else?

    Thanks!

  • Hi all,

    Is there any good quality 2d game resources marketplace? Especially backgrounds, sprites, etc. Preferably reasonably priced and offer packs.

    Thanks!

  • Hi guys,

    Is there any good tools for generating art? Say for example they give you x number of characters and you can change certain features. I know IGB has some stuff but I'm not sure I want to spend $200 without seeing the whole set.

    I also saw a Button Maker which is what led me to consider this possibility. As an example you could create a glass button then use a brighter version when the mouse hovers.

    And preferably reasonable quality, not pixelated.

    Thanks heaps!

  • Thanks guys, when the user dies and they beat their highscore I wanted them to enter their name and have it go on the Top 10 Score layout. I guess I could create a new layout for the user to add their name. Or could I have an invisible text box and have it become visible upon the players death?

  • So that would send the fish to the back until Y reached a specified spot? That's awesome, thanks!

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  • Hi guys,

    Is there any impact in creating games for multiple platforms with Scirra? Are they features that will only work on one plaform and no the other, or is Scirra designed in a way that it only offers features that are accessible to all platforms supported?

    Thanks!

  • Hi guys,

    Is there a way of requesting input from the user? Say an inputbox where they put their name if they get a high score? Or do we just let them fill the text box in and store the data into a local storage key?

    Thanks!

  • Hi guys,

    I have a title page with a fish on it, and I want the fish to jump out of the water. This would require it to move and rotate along a curved line of movement.

    Is this possible in Scirra? To have a sprite follow a curved path that can be drawn? Or is there a plugin that enables this?

    Thanks heaps!

  • Hi guys,

    I have a fish sprite on my title page, and a lake. I want the fish to look like it's coming out of the lake. Is there a way to bring the background to the front for a specific box area I select?

    The lake is just above the bottom of the screen but not quite, so I want the area of the background under the lake to be at the front so the fish is 'invisible'.

    Is this possible?

    Thanks heaps!

  • Hey guys,

    It would be great if layer and function selection boxes offered drop downs or even auto-suggestions.

    Thanks!

  • Hi guys,

    Does Scirra provide the ability to utilize components of the different systems? It's probably impossible but I was just going to throw the question out there. For example Android has Google Maps. I wasn't sure if someone might have created a plugin to access those types of services.

    Thanks!