Magistross's Forum Posts

  • Did you mean the actual Construct 2 software or did you run a C2 game in Safari or something ?

  • That's weird, the page for the r47.2 release has the following download link on my end : http://www.scirra.com/downloads/construct2/construct2-r47-2-setup.exe

    Your direct link works just fine though !

    edit : It's fine now, I erased all my cache. The site was behaving very strangely too, don't know why the files weren't getting updated correctly in the cache...

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  • How does the pairing works ? If you just set up an event with "Set object1 position to (object2.X, object2.Y)", every instance of object1 and object2 are going share the same position in pairs ? What happens if the count of object1 and object2 are not the same ?

    Maybe if I could check the capx it would help, but like I said, the download link for C2 seems down !

  • Your two bugs come probably the same source. However, I fail to see why it does as you described.

    If you disable everything but the the creation and the debug, are the counts still off ? Are the sprites correctly associated ?

  • Are the two sprites created in the same event ? If so, I guess it's a bug... otherwise, I'd need to take a look at yours events, but I don't have C2 installed on this machine and the download link seems down <img src="smileys/smiley19.gif" border="0" align="middle" />

    Maybe you can post some screenshot of your event sheet ?

    By the way, I'm french too, albeit Canadian. Feel free to PM me in french ! <img src="smileys/smiley2.gif" border="0" align="middle" />

  • I believe this could be of help. Basically, you need an angle, and set X position to cos(angle) * 10 and the Y position to sin(angle) * 10.

  • QC french, pretty good in english overall except for the actual speaking part ! I can't formulate anything coherent for the life of me ! <img src="smileys/smiley11.gif" border="0" align="middle" />

  • Here I've done another example using an Array as I explained.

  • I can't seem to find where you actually put data in the array... am I missing something ?

  • Of course ! And there are plenty of ways to do it ! <img src="smileys/smiley2.gif" border="0" align="middle" />

  • I'm at work right now, but I will cook ya up an exemple when I get home in next hour. You might as well provide a cap with what you've already done so I can wrap my code around it.

  • It might be doable with cookies, I can't remember if C2 has them implemented tough ...

  • You need a variable(s) that keep track of the currently shown 'picture sprite' index(es). (set to -1 if none is shown)

    Assuming the click event is on the 'cards', you have to keep track of the index of which 'picture sprite' it is hiding.

    Upon clicking, if the indexes are set to -1, set them to the correct values, then show the picture.

    If however the indexes are not set to -1, then check if the shown picture is the same as the one just clicked (still using indexes and what not).

  • Are you using an array ?

  • Can you retrieve an image as text data with the AJAX Plugin and then output it "binarily" as an image ?

    I guess however that it's still irrelevant as dynamic texturing isn't in yet ...