Madrasmadnes's Forum Posts

  • Anyone else could post a capx. I am struggling here.

  • Thanks Will try soon.

  • Thanks anyways

  • THanks.

  • Could you able to create a sample

    My test game is simple. If the first ball hits the green block then three stars. If the first ball missed and second ball hits then two stars, so on.

    I have seen tuts for array as well for stars, trying so hard. But confusing

    Thanks

  • In this below file, Once the canon ball hits the green square then the level is completed. Simple test game. You can also see the score is running based on the ball count on the left top. Simple test try.

    SO MY QUESTIONS ARE

    1. Now i want to create score layout when the ball hits the green square. The layout should have to be like the below reference image with stars and buttons(next level or reply). What is the best way to do that. Is that possible with showing up a sprite with buttons. If yes how to add stars. Could you show it with a test capx.

    2. How to stop all behind animations immediately before showing the score layout.

    3. How to change the BG to a blur effect

    Thanks a lot in advance.

  • Thanks a lot for the detailed explanation and I am sorry for asking again. So now do I reduce gravity or wat???

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  • Mayfly

    What do you mean by "minus the gravity difference"

    And about the canon ball issue: I guessed that canon 's solid behavior will be a problem with the canon ball. But I want the physics animation to look realistic. I dont want the canon ball to go through the canon. What should I do??

  • henriquesv Thanks for help. I really appreciate it.

    I am actually trying to figure out the array method for the stars. Hopefully.

  • Hey everyone. I am new to the construct 2 and game designing. Hope you all have fun creating games.

  • , that is weird... because here the ball goes directly towards the mouse =)

    Your system is perfect here...

    It is not going fine here, I am testing with mozilla browser, THanks anyways.

    I have a another big doubt, would you help for me.

  • Check this Tutorial:

    thanks for this tutorial .

    Did you check the file. What is the problem with the canon aim shoot

    1. Canon is aiming towards the mouse but the ball goes somewhere else if you click closer to the canon or low down, you can see the problem.

    Help me out here. Thanks a lot in advance.

  • Hi there,

    I have created a test game (a simple physics canon shoot game). I have few basic errors where I am struck. So here are my issues. Note: I have uploaded the capx file. Kindly check it.

    1. The mouse click is in one side and the shoot is in different side. Shoot is not exactly towards the angle. Check click in different places.

    2. My next issue is I want my level 2 (dummy) to be locked until i finish the level1. (My level 1 is finished when I hit the green square with the ball)

    3. And when i finish my level 1 I want a small layout with stars to show up. How do I create a small layout and how does the stars and points work.

    Thanks in advance

  • Thanks a lot.

  • Hi there,

    I got your demo file and thanx for that. Quite interesting.

    Check this attached rough image.The green is the land (which is for both the top and bottom worlds). The character should able to walk on the green and when it falls down on the right edge, it will go to the bottom world where it flips and walks upside down there.To do this, is that the same procedure to follow. Because you have used a sprite which allows the character to go upside down when reach near.

    How does this works (When a character falls down on the right side (Where the arrows goes), it should fall like it is falling inside the water. Goes bit down comes back up flipped.

    Help and thanx