Hi 99Instances. Thanks for the response.
Currently, my enemies and their health bars share the same layer, and the platforms/floors are on a layer below them.
Both of these layers are at parallax 100,100.
The only layers that have different parallax values are the one with the HUD (0,0), and the background (5,5)
I've been doing some testing, and it seems as though for some reason, if I move this new layer below the other layers, that seems to be causing problems, even if I don't alter it's parallax values.
For example, if I move this layer down, objects that are being created on another layer are appearing BEHIND objects when they should be appearing in front.
The problem seems to be coming from moving the layer down below other layers?
I have been trying to recreate this problem in a new project but so far no luck.
Anybody know what might be happening?
Thanks