Hello, I'm currently creating a 2D platformer and would like to add a death counter. I already have a global variable that should count the deaths. I also have checkpoints in the game, whenever you die you end up at the checkpoint again. The death counter counts the deaths but always when the checkpoint is loaded, 1 should be added to the death counter. But the number does not go higher than 1 it always stays at 1 no matter how often I restart at the checkpoint.