Laurent's Forum Posts

  • Thank you very much !

    However, GDPR should allow the possibility to select and disable some cookies. Actually, I only have Google Analytics that drops half a dozen cookies in the system, it should be ok. But since analytics is not essential for the webapp to work, it should be possible for the user to disable it.

    How is it possible to do that ?

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  • Hello

    I'm developping a web browser based game (for desktop computers and mobile devices) for a client who needs to tracks analytics with Google analytics and since it uses cookies, we need to have a cookies consent and GDPR dialog displayed when the user opens the webapp for the first time. Cookies are not for advertazing purpose, only for Google analytics.

    I absolutly have no clue about how to add this consent request window.

    Help would be most welcome

    Laurent

  • Hello

    I'm also very interested in this matter.

    I'm using google analytics to track my game popularity (it is a browser based game for desktop and mobile) and since it is distributed mainly in Europe, I need to have this cookies consent dialog displayed when the user opens the webapp for the first time.

  • Hello

    I'm also very interested in this matter.

    I'm using google analytics to track my game popularity (it is a browser based game for desktop and mobile) and since it is distributed mainly in Europe, I need to have this cookies consent dialog displayed when the user opens the webapp for the first time.

  • Hello

    I'm also very interested in this matter.

    I'm using google analytics to track my game popularity (it is a browser based game for desktop and mobile) and since it is distributed mainly in Europe, I need to have this cookies consent dialog displayed when the user opens the webapp for the first time.

  • Thank you, I'm interested too.

    Apparently, it only works on Android and not even on desktop computers.

    Does anyone have an idea on how to deal with this on different platforms ?

  • Hello

    I'd like to let the player share a snapshot of the game on Twitter.

    I had a look at the Share example of Construct but it appears to be working only on Android. I also need to let the share be avaible on ios and computers.

    Is there a way to send the link of the snapshot using Construct's Twitter object, like embeding it in Text/share property ?

    Thank you for your help

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  • Here is a demo of text input with spritefont and a blinking cursor:

    Sorry for the late answer !!

    thank you very much for this demo ! I'll try to add a listener for Enter key to allow a newline.

    As for the keyboard, unfortunately, it is an english one and I need french special characters

  • > So far, I saw that when keyboard appears, the game scene shrinks

    Yeah, one of the reasons I designed my own keyboard. On some phones it would shrink and stay that way even after the android keyboard retracted

    That's why I'm most interested in your code :)

  • Here is a tutorial for C2. Maybe that helps:

    https://www.construct.net/en/tutorials/text-input-using-textbox-and-384

    That's very interesting, thank you !

    I'l try to find how to adapt to mobile

    So far, I saw that when keyboard appears, the game scene shrinks

  • Please that would be nice !

    Thank you !

  • Thank you ! Do you have a exemple cap you can send me ? No idea about how to do it...

  • Hello !

    My game uses spritefonts.

    In a certain part of the game, user has to enter a text that will then remain on screen.

    I need to make a input text method so that the user sees what he enters everytime he taps a keyboard key. Number of characters also has to be constraint;

    I was thinking about using a invisible textimput and a routine adding a character averytime a new one is entered in the text box.

    Unfortunately, I'm notskilled enough for that.

    anyone has an idea ?

    thanks !