It's kind of an odd question to ask on the official C2 forums, but after browsing a bit, I'm kinda scarred.
I am a 48h game jam developer and ,'till now, I worked using my own set of tools. While this is cool, because I have a complete control and understanding of what I do, I feel like loosing time and being limited especially since I can only compile to Linux, OSX and Windows.
So, I've been looking for a nice little game engine, with a descent price, that can output on smartphone and html5 as well as my usual targets.
At first look, C2 seemed perfect : really easy to use, expendable through javascript, and above all in my budget range. I played a bit with the free version and was satisfied.
Yet, here I saw quite a lot of disturbing stuff, so I have a few major concerns:
- Is the android/iOS export working? I saw countless posts stating they had problems and since I do games with very limited time constraint, I can't afford to loose half a day on a specific platform problem
- I saw like a weekly war going on about "you should go native", well I'm coming from native and I don't think it's the best idea for hobbyist. Is performances that bad? From my test, it looked more than ok for a wysiwyg game editor.
- What about gesture support? I saw some documentation about touch and multitouch support, but is there some gesture support built in?
- The easy to use shaders is one of the strongest point of C2 to me, allowing quickly done effects. On the same idea, I often use some very basic 3D for effects, is it possible to display 3D textured objects? No animation or anything, just basic 3D rotation and display?
- How is the tool progressing : it seems like updates are coming out often, but as users, do you feel there is progress?
- And finally : are you happy with your purchase?