kyshaws25's Forum Posts

  • Hey there.

    Trying to get a condition where sprite (spawner) detects whether sprite (boxes) is overlapping it. Not sure how I managed to make this such a riddle.

    I've tried combinations of "for each spawner", setting an instance value if boxes is overlapping spawner, plus several other attempts to see what would stick. Collisions is enabled on each sprite.

    Any help would be greatly appreciated.

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  • Hey C3 world.

    I have one sprite (key_gen) that has several copies (id=1, 2, 3) and all have an instance variable of "codes" (8 characters of random numbers and letters) and "encryption_type" (values of 16, 32, 64...etc).

    key_gen.codes

    key_gen.encryption_type

    The dropdown list is populated by checking all the sprites to see if "codes" is blank and if the variable isn't, an entry is made of the string of characters.

    However, it escapes me on how to configure the dropdown so that when one of the codes is selected, the codes and encryption values for that sprite are copied to a different sprite:

    ssh_key.codes

    ssh_key.encryption_type

    Since the values are random, it's hard to set "text selected". The answer might be "not possible" which is fine but had to exhaust all avenues for the question before trying a different avenue. Thanks in advance.