Kyatric's Forum Posts

  • fixed

    Your touch object needs its property "use mouse input" set to yes to use it with a mouse instead.

    Also your platform behavior could not execute the simulate action because it was placed/spawned in the middle of a solid object (your tiled background platform was really too huge).

    The collision with a tiled background object is set to bounding box by default (the dimensions of the TB, whatever the texture which is inside).

    Also it's just a bad idea to have a big blank background. It makes a bigger texture/download size and mobiles won't probably handle it anyway.

    Prefer using sprites (smaller ones) in that case.

    Also to use efficiently "Clear Background" you have to set the transparency of all your layers to yes (your "BG" atm isn't).

    Also : DropBox ^^

  • You have several answers to this problem in this topic.

    It's based on a sprite, but I'm pretty sure the same logic can be applied to the layer.

    Lerp alone is not good for angles.

    And welcome on the forums ^^

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  • Suggestion

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  • Cool pic septeven <img src="smileys/smiley4.gif" border="0" align="middle" />

  • I recommand you to read and execute the beginner's guide to Construct 2 tutorial.

    It probably should help you fix the first thing you're talking about, with the placing of sprites.

    For the boxes around the character's apart from when it is selected, a sprite object has no box around itself, so I guess this box is directly drawn in your sprite's texture and you should get rid of it there with an image editor.

    If you're still stuck, post your capx. We'll have a look at it.

  • If you're talking about the background color of the html page in which the exported application sits : tutorial.

    If you're talking about the background color in C2, it's in the properties of the lower layer in the layout.

  • I use firefox and never had firefox crashing over C2.

    Using ff10 in a win7 64bit OS.

    Everything works as expected.

    What is your OS and is your firefox up to date ?

    As long as you respect the requirement of using an html5 compatible browser (most recent updated versions of chrome, firefox, IE and safari supposedly) it does work.

  • Happy birthday C2

  • It should.

    Describe more what you do, what you expect, what's happening instead.

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  • Programming/coding (synonyms) in Construct is no different than "real" programming. It's just at a higher level. The "No programming required" slogan is just to attract users who are intimidated by "real" languages. New users start off with simple projects akin to "hello world", but instead of outputting text they have a sprite moving onscreen, and it has the ability to shoot things. Soon however, they realize that to achieve a level of quality equal to commercial games they must dive into the more advanced features such as expressions, complex picking, state machines, and overall system design. This is where Construct becomes nothing more than a nice game engine, and a wrapper for a scripting language. However, at this point, users have been breast-fed by Ashley and gradually edged into the programming world. Things soon become clear, and the once unfathomable monolith of programming becomes exploitable with a sub-event and a six pack of mountain dew.

    I call it scripting; just because the functions are wrapped in graphical blocks doesn't mean it merits a new name IMO. Eventing sounds nice too, though nobody knows what it means outside of this community, and it's just a synonym for scripting anyways. The word you use really depends on who you're talking to, and what they'll understand. Visual scripting is a nice way to put it.

    Awesome answer.

    In the fire of an IRC discussion, I'll say "coding"/"code" as it's quicker to write (but definetely not the better wording), and people in #construct's room get what I'm talking about anyway.

    If I need to describe it to someone it's "programming". Programming the logic as someone said earlier in this topic, or as davio says, high level programming, but programming still.

    Edit: Also, it's maybe just me but, to me "coding" and "programming" are not exactly the same thing.

    "Coding" is writing text files of programming language.

    "Programming" is using methods. I see it by default as higher-level.

    I mean, like, programming the path of a robot for example. You would use precoded instructions that the robot would interprate and react to accordingly, if you see what I mean.

    I don't know, it's maybe just me who does this kind of cognitive difference between the two terms.

  • Please post your capx it will be easier to check what's going wrong.

    The logic sounds right though. Maybe something else in the setting of the project is not.

    Also by touch and mouse do you mean the built in Touch plugin an Mouse plugin, or rexrainbow's custom Touchmouse plugin ?

    If the latter, errors should be reported in the topic of the plugin.

  • "Yes with AJAX" :D

    Anything PHP related is out of C2, so yes, to deal with it, you setup some logic on your serverside in PHP and send an AJAX request to the server from the game to trigger it.

    You can find examples and more documentation in the "how do I FAQ" in the section "AJAX"