Kyatric's Forum Posts

  • : Check the fix in this post.

  • Haematite: Be aware that IE (even 9) is "HTML5-challenged".

    It doesn't support webgl, audio support is limited (even though the audio object does all the compatibility work for you) and basicly isn't updated/supported as its competitiors Chrome and Firefox.

    And those two have started to provide HTML5-game specific APIs that IE is far from being able to support/match.

  • Ashley: May this have to do with the new version of closure ?

    ranma: also have you tried Ahsley's fix ?

  • The database type won't cut it unfortunately.

    I believe scirra.com is using one of the databases type MyBB don't support.

    Tom should be able to confirm/deny.

  • no. the best word would be:

    Error: this.xa.hq is not extensible

    Source: sugames.eu/rotadefense/html/c2runtime.js

    Line: 31

    hope that actually helps someone to fix the bug, I believe this is responsible for all this

    ranma: check a few posts back, Ashley posted a solution.

    For the code you're posting, it's unfortunately minified code, which makes it pretty much "undebugable".

    Try/wait for Ashley's fix and if the issue still happen, try to export the project non minified and spot the same line.

    Also, be aware that third-party plugins can cause this kind of error (a very similar error was reported earlier).

    Anyway, with minified code, no way to tell.

  • (Just be patient, Ashley is reviewing all the feedback posted since the release and according to his usual response time we should have a fully corrected and working version very soon.)

    HAHAHA gladly ninja'd ^^

    I was kind of offended by your posts, but I guess it is more like not knowing the limit between the "joke" and the "desperation".

    It is always hard in written posts with people you're not close with to know this limit.

    And so to conclude, a friendly tip when a new release comes out, just scan the comments and posts before downloading it to make sure no feature you require might have been broken.

    If you don't want to "beta test", wait a couple of days before downloading the new releases.

    On this one, bad luck, you seemed to have been amongst the firsts to spot and report issues.

  • I hope it can be acheived before the competition deadline <img src="smileys/smiley3.gif" border="0" align="middle" />

    I had overlooked this before, thinking webstorage was supported and implemented it in my entry.

  • You mean something like the touch plugin ?

    If so, yes, this has already been done <img src="smileys/smiley1.gif" border="0" align="middle">

  • if someone would actually test if basic things like exporting work before posting a new release nobody would need to give any examples. latest version doesn't export correctly. sprites don't show up, keyboard blugin doesnt work. I did pay for the program, so I'm expecting it to work, I'm not a beta tester, if I was, I would get paid for it, not the other way around, right?

    ranma: having an early adopter badge, you should know that you have bought an "alpha" product at a discount price to support the two-man team Scirra.

    If not, than you haven't carefully reviewed all the informations available first.

    Construct 2 is not yet labelled as a "stable"/"full" version but is still going labelled as "releases" (not even beta if you look closely at it).

    just trolling around don't get mad ;) I'm a little bored, cos C2 doesn't work, got nothing else to do :D

    Be careful though, those are not the first posts with an unpleasant/impatient tone to it and it doesn't fit very well with the rest of this commited and comprehensive community.

    Again, Scirra is a two-man team, and the rest of the community (moderators included) are just "free-willing" participants.

    I'd strongly suggest you to take out your frustration outside of the forum.

  • radition is not (always) a good thing.

    That's true, to some extent.

    Over tradition, consider also the "proof-test" of time.

    The CC reference comes from the fact that it was tested over hundreds of users for at least the 4 past years.

    It is the result of the experience of coders who actually used the software and gave feedback.

    So where we agree is that "Graphic is a matter of personal taste" and allowing for customizing options would cover more personnal preferences/possibilities/choices than just one fixed display.

  • Add the browser object and use the browser:Request fullscreen to go in "true" fullscreen in most recent FF and chrome. (be sure to read the notice in the manual entry)

  • According to ScreenResoultion.org the most used screen sizes are : 1366x768, 1024x768 and 1280x800.

    The "clever" thing is to aim for the lower of those 3 resolutions (1024X768) and then set the fullscreen property of your project to full screen (scaled).

    You can quickly learn more about supporting multiple screen sizes.

  • mina, replace the "on touched" events with "is touching object" events.

    Also, if you set the touch object property "Use mouse input" to yes, you can get rid of the mouse object and the events regarding the mouse control.

    In the end it should look something like this :

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  • And what about the plugins ?

    If you want to use plugins, you have to have a runtime for them in the destination language.

    And you don't translate XML event sheet from C2, it's a full engine/logic by itself, which gets "interprated" on runtime.

    To make an heretic parralel with a compiled language, consider that for runtime, plugins get linked "on compilation" (preview/export).

    Check again the blog article about C2's architecture.

    Such a translation would be cool, but is unlikely to be manageable/functional imo.

    Sorry to appear as an excitement breaker.

  • Using families, or not using 8 objects, but instances of a single object, displaying a different animation frame each.