krombanna's Forum Posts

  • I am a litlle iverloaded with work at the moment but i try to make a demo video voor you this weekend

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • how to make a iap work for itunes store and google play.

    example i have a tank game and you can buy a boost for 10 gold.

    but you need to buy gold with real money a in app purchase on itunes and or google play.

    so i make a store to by gold if you click on by 100 gold for 1$ you get a popup to be able to buy it with itunes or google play and how you set it to add the 100 gold to your gold amount afther payment.

    and or also how to do that if you whant players to pay 1$ to remove the ads showing in you game from admob.

  • Oke here is a tutorial video

    youtube.com

    watch?v=sYbgzq-xb5E

    did you maen something like this?

  • Oke here is a tutorial video

    youtube.com

    watch?v=sYbgzq-xb5E

    Demo capx i have to upload later because i am working with a cheap pc

    And cheap internet so uploading the capx to my google drive takes to long i have to set it to upload when work day is finished so it is done in the morning and i can post a download link

  • If them are non moving sprites and dont have a function ( just a picture or wall)Just make a copy of the sprites from layer 10 and 11 and set them on layer 14 and set transparantsie to half toon or less or more depending on how mutch you whant to show the sprites if they and moving sprites then you have to do it in event sheet.

  • See my topic and demo capx for cloud over level

    I wil post a new demo a beter demo later today

    If you chance the destroy on collision to set transparent then the sprite wli be back covering the map agan ones the player moves off the sprite

    Dont know if it is what you are looking for but if you need more just ask

    Also do download the new demo not the old one

  • On the phone agan and i am happy to say i got it all fixed.

    I am trying to get a mic for the pc so i can make a video tut on how i made the cloud and made a cloud remover .

    So if you whant to make a cloud and you are not seeing a new reply from me with the video link please wait a day or2 more and i will post a video tut and a demo capx.

  • Thank you plinkie that did it for the removing from the black really good.

    I do have 2 questions left do for this topic!

    1 if i run the game as i made it in above capx you will see the enamy threu the seams of the black boxes

    I fixed this by making a bigger pic of a cloud in 8 trigrame and make the corners of the cloud half transparent

    And letting them overlap but i am thinking maby this will make the game lag if i finaly finish the ipa so and its also alot of work to aply on my bigger layouts

    So the questions are how can i make it so that the chance of lag if lowest.

    And 2 is there a faster way to aply it to my big layouts the new sprites are 96 by 96 with the middle of 32 by 32 full cover the serounding part in half tranparent so middle of 32/32 full and going out to the full spire size pic becomes more transparent and then i added a ton of these pics overlapping each other

    By the way sorry for typo's i am typing on my phone ans screen is broken so i can notdo auto correct or see my typed text so good.

  • How do I make a cloud or black sky cover the layout so you can not see enamys or the right path to take.

    like in warcrafed.

    for example thake the tank RPG on start of the layout (level) the Layout is dark execpt for where the friendlys are and when they move the darksky or clouded peace disapere and a little bit of the map(layout[Level}) is showing like in this pichttps://www.google.nl/url?sa=i&rct=j ... 7980957088 so the level is dark except for where friendlys are and have traveled and the hud is showing. i hope some one knows how to do this and is willing to share. thank you BTW this is how i did it in my test it works but not how i like it to work download capx below https://drive.google.com/ file/d/0By4IklbpiNkwalZwb2RyVGt0LWc/ view?usp=sharing but as you can see it only disapere when on collision and not a couple tiles before collision and als you can see enamy treu the seems and its a pain to do when i whanna make big levels so i thout mabe its postible whit tiled background and use erace.