Kossad's Forum Posts

  • > Would someone like to show an example of the text files you use for handling data? Im just curious in seeing how you keep the data organized there, and how the data is read in C2.

    > ny time I wish to import it to C2, I do eight important steps:

    1. Toss all data that I wanted into a new excel sheet.

    2. Do a Find and Replace for commas.

    3. Save as MS-DOS CSV

    4. Do a Find and Replace for CSV commas. (I use this | as replacement)

    5. Do a Find and Replace back for data commas (revert them back to commas).

    6. Create a new array for it if the data type is new.

    7. Import the CSV and link it up to my function that parse through AJAX.

    8. Create a new section in that function to toss all data from AJAX parsing to the array.

    Thanks for a detailed answer! I'll test this and check some related tutorials aswell.

  • Would someone like to show an example of the text files you use for handling data? Im just curious in seeing how you keep the data organized there, and how the data is read in C2.

  • Congrats to all winners! Sadly I didn't know the existence of C2 when this jam was starting. When is the next one?

  • If I understand right, you want an event to happen if number between 30 to 40 is chosen when calculating a (random?) number between 0 to 100?

  • Could you be a little more precise? Is the problem with your browser, or with Construct?

  • Thanks for the comments guys!

    Yeah, I guess porting isn't a good word to use there. I was more interested in hearing that is everything working smoothly when creating a game for mobile with Construct 2.

    I'm going to check those tutorials and see what I can get out from those, thanks for sharing!

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  • Hello everyone!

    Decided to drop an hello to the forums to get in touch with fellow C2 developers. I'v been doing research for some weeks of C2 now and decided to give it a try. I may be asking some silly/serious questions in the forums within the coming weeks.

    For now I want to create the first small game with the free license of C2. Can you give me some insight of how small game(s) can you create with the limitation of 100 events? Maybe you even have an example game(s) to show? Also did I understand right, that with free C2 license you are not allowed to do commercial games? (such as sell it on steam) One last question would be for the mobile side of C2. Is the iOS and Android porting working smoothly?

    Anyways, hello to everyone and have a nice week!

    Best regards,

    Kossad