kgish's Forum Posts

  • Simply create a group called "Player Movements" and move all movement events here. Now you can deactivate and activate the whole group in order to disable player movement as required.

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    All this discussion about the limitations of the free version and what it should or should not include, comes across to me as quite irrelevant if not even outright irritating.

    A free version of a commercial product is by definition limited. When you list all the benefits of the free edition, I feel that the kind folks at Scirra are being amazingly generous.

    If you want more, then for an attractive and reasonable yearly subscription you get a very advanced game engine providing hours of fun and late night entertainment.

    The pleasure and satisfaction outweighs a million fold any downsides to paying a meager amount of money.

  • I was just wondering if there was a more elegant way to handle code versioning. This would help greatly when having to revert to a previous save when a bug is introduced and you cannot easily do a changeset compare for trouble-shooting.

    Would be curious to hear how others deal with this problem, the work flow etc.

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  • Looks like something isn't quite right, the concept is pretty sound. Here's an example

    https://www.dropbox.com/s/gqd4ipsh8f3ifjs/Random%20Colors.c3p?dl=0

    Nice example, thanks!

  • I tried the lerp solution suggested by Nepeo but it's still pretty hard to discern the differences.

    For reference, here is the original which is not so unpleasant.

  • Will go with sizcoz which is easier to implement, thanks!

  • Hi there. I would like to spawn objects with random colors, how do I do that?