kenli's Forum Posts

  • Nice bleak, i have try your game on my low-end Android smartphone, Galaxy Mini GT-S5570 with OS Android 2.3 Gingerbread.

    For full specs of my smartphone, please check gsmarena.com :)

    My review for this game:

    -Launch time is so long enough, approximately 5-10 seconds.

    -Main Menu have a blank/white screen in right side (maybe problem with full screen setting)

    -Nice game to test my bounce prediction and memory of shape and color (this 2 main gameplay on this game ^^)

    -No SFX/BGM at all ( i hope for the next update ^^|)

    -Nice html5 porting quality especially because my device is low end Android with QVGA Screen Size.

    Emm Bleak, can you share HTML5 version of this game?

    I want to compare quality between Original HTML5 version and Android Porting version.

    Anyway, congratulations for your Android game :)

    This is one of my screenshot when playing this game.

    I have just reached level 11 on Memory Shape game >.<

    <center><img src="http://i.imgur.com/XPs53.png" border="0"></center>

    or in this link (if bbcode not appear)

    http://i.imgur.com/XPs53

    Sorry for my bad english.

    Cheers ^^

  • Same problem with you, Ranma.

    Ludei must give a option for Android Permission in their Cloud System.

    Is there a tool to recompile .apk for Android, so it can be changed only spesific part like change permission, change version, etc.

    I have try this Ludei Cloud a few hours ago, for the result of compilation, there are:

    -Xcode Project for iOS

    -debug signed.apk

    -released unsigned.apk

    But, i think i haven't upload my keystore in Ludei Cloud System.

    So, what's mean from signed.apk from compilation?

  • Wow, Ashley have a fast respond for this.

    Great! n.n

  • There is a free six week long (started on August 27, 2012) Gamification course being offered from The Wharton School of the University of Pennsylvania through Coursera.

    From their course policies "Students who successfully complete the course assignments above a threshold score of 70% will receive a certificate signed by the instructor."

    Although I have just started the course today, I have found it quite helpful and hope you will too.

    Great information, i will attend this. :)

  • Making some progress with a new and improved space spritepack.volume 2 will have over 500 sprites in total.Also working on a spritepack for racing games.

    Great Draven, i'm really appreciated with your free sprites pack. :)

    What kind of tools or softwares that you use for making that sprites?

    I'm just want to know and learn more.

  • Update:

    Fix bug when WebGL mode is ON

    Wow, thx for update rexrainbox.

    I'm appreciated that :)

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  • Great job Ludei.

    HTML5 is a great platform.

    I hope the prices for this in 2013 not so big, so indie game developer like me can be supported always. n.n

  • errormessage with "Construct 2 beta release r100" (and r101) on demo "scroll_scrollbar.capx", see picture. Any clue?

    (on preview but after export not better)

    Firefox 14:

    <img src="http://img6.imagebanana.com/img/glzxe0th/scrollingtexterror.png" border="0" />

    Chrome 21:

    <img src="http://img6.imagebanana.com/img/1j6jn72g/chrome.png" border="0" />

    I have same problems, anyone can help this?

  • wow, any kinds of mobile platform GUI.

    thanks bro! :)

  • Great plugin.

    Testing now.

    I'm appreciated that :)

  • Hi everyone, i have been using Construct 2 Free Edition for two weeks since early August 2012.

    My first impression for this Game Engine, is 'Fabulous', 'Greatful'. As the tagline "No Programming Needed", yes, i'm almost never write a lot of programming code.

    I can focus on 'Game Design' in this Engine.

    Thank you Scirra.

    Thank's for Tom and Ashley Gullen for create this fabulous game engine. :)