Ken95's Forum Posts

  • Also, do you know any website where i can get ready made sprites (including animations) and topdown 2d maps? Give me a list of websites please Thanks in advance

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I like your idea. But how can i make a story board in construct 2. I am a Game programming student and i can't work 12 hours a day beacuse i have classes

  • Have you tried using web or local storages?

    if you're talking bout keeping the time in accordance to the current time. try making a global variable for time then allow the user to input time. then try to store it in a storage.

    Its like the top ten high scores. but try this video. But instead, use time.

    youtube.com/watch

    I HOPE THIS HELPS!

  • Im Ken.

    I am 16 years of age.

    I am a Game Programmer student because i like to be mentally challenged.

    I started using construct last year and i find it enjoying.

    I find my self a very professional Game Developer in 10 years.

    I know i am not yet very good, but some day, i want to be a top employee at a game company.

  • Guys. I need ideas on a very very simple RPG game. a simple rpg game that can be made within half a week. ANY IDEAS?

  • THANK YOU SO MUCH GUYS!!!! THAT'S EXACTLY WHAT I WAS LOOKING FOR!!! THANK YOU SO SO MUCHH!

  • i cannot use PM yet. but here's my email address,

    or

    pleaseuse both

  • OK. What s your email address?. ima gonna send it via email

  • Guys. I need help on something.

    I am stuck on developing my game. it is 95% finished (If you only look at the mechanics and not the arts and design).

    Here are the rules of my game.

    it is a number game.

    there are nine buttons on the screen with numbers 1-9 on them.

    there will be a random number(Sprite) flashed on the screen one by one. Whatever is currently flashed, is the correct answer. However, there is a twist.

    Instead of having the current number as the correct answer, the previous number WILL BE the correct answer. For example, the first number appeared is 1, technically since there are no previous numbers, the correct answer is one.

    the next number flashed is 5, for example. since the previous number is 1, the answer is 1. then the next number flashed is 9. since the previous number is 5, the answer is five.

    the point where i am stuck at is that i cannot assign the previous number as the correct answer.

    my current capx is that the current number is the correct answer and i cannot make the previous one as the correct.

    Please PM me for those who can be of help. im gonna send you my .capx via email so you can under what algorithm i used.

    THANK YOU FOR WHO EVER CAN SOLVE MY PROBLEM.

    Guys. I need help on something.

    I am stuck on developing my game. it is 95% finished (If you only look at the mechanics and not the arts and design).

    Here are the rules of my game.

    it is a number game.

    there are nine buttons on the screen with numbers 1-9 on them.

    there will be a random number(Sprite) flashed on the screen one by one. Whatever is currently flashed, is the correct answer. However, there is a twist.

    Instead of having the current number as the correct answer, the previous number WILL BE the correct answer. For example, the first number appeared is 1, technically since there are no previous numbers, the correct answer is one.

    the next number flashed is 5, for example. since the previous number is 1, the answer is 1. then the next number flashed is 9. since the previous number is 5, the answer is five.

    the point where i am stuck at is that i cannot assign the previous number as the correct answer.

    my current capx is that the current number is the correct answer and i cannot make the previous one as the correct.

    Please PM me for those who can be of help. im gonna send you my .capx via email so you can under what algorithm i used.

    THANK YOU FOR WHO EVER CAN SOLVE MY PROBLEM.