jwjb's Forum Posts

  • lucid, just pre-ordered Spriter Pro 1.0. Really liking the program so far and feel it is well worth the $25. Thanks also for your reply about posting the availability of the Construct 2 Plug-In when it has been completed.

  • lucid, I caught the above video and all the rest which I found to be really informative with lots of great insight on using the tool.

    By the way, just registered on your forum site and did not find in the boards when the Construct 2 Plug-In will be available. Any insight into this?

  • I am new to Construct 2 but have dabbled in a number of platforms such as: Unity, Unreal, Corona, Stencyl, Moai, and others. There are pros and cons to all of these platforms with something's easier in one than the other.

    In the end, I settled on Construct 2 because of the open and seeming collegial atmosphere, philosophy, and openness of the Scirra team and the community and their non-subscription-based pricing structure was the icing on the cake.

    One call-out I would make is the ease of making levels using Stencyl. It is not only intuitive and easy, but with basic editing of your assets, it feels like you could get up and run with just that in hand.

    Along these lines I ran across Spriter today and posted how impressed I was with everything I learned about their program.

    One interesting thing I noted, was that I believe Crea at least according to this facebook post seems to be using it to fully support modding of the environment, characters, etc in this 2D Sandbox game which would be a great asset for many games and I am looking forward to learning more about as things are posted.

  • lucid, Great work on Spriter. Really impressive showcase of Spriter on Kickstarter, BrashMonkey, and YouTube

    I watched all the videos and read through the reviews and it sounds like it is a great program.

    Just wish I had heard about your project when you were still looking for funding as I definitely would have pledged for such a worthy project.

    I have downloaded SprtieBeta.zip and look forward to using it with Construct 2 which I recently purchased.

    From everything I know now, there is little doubt that I will be buying Spriter.

  • Seraphyx, Great questions. I was wondering about some of the same things.

    kittiewan, Don't know what to say, but "you are the man" with your explanations and .capx file examples. From reading your profile I can see you have a breadth and depth of experience and knowledge that really comes in handy.

  • Ashley, Very cool and thanks for pointing me in the right direction with the link and all.

    Kyatric, Same goes for you, thanks again.

  • Ashley, this goes great with Kyatric's C2 Plugins and Behaviors List.

  • droptank21, could not find your .capx at: mypwn.com/construct2/shadowgate-15.capx or dl.dropbox.com/u/44787590/Tutorial.capx as they seem to be deadlinks.

  • Ashley and All, Good to know this.

  • Ashley, Still not able to reliably reproduce the problem and not sure what was the problem that caused the errors in my posts above and in the files I emailed you the shared link for, but I think I will do the following workaround which I have been using for the last few hours with no recurrence of any errors.

    Whenever I save a file, I will do a 'Save As Single File' which I will append the date (YYYYMMDD) and time (HHMM) to giving me a filename such as: file_YYYYMMDDHHMM which should alleviate 'Error saving project' with 'Message: Failed to move .capx.tmp to .capx!' since it seems to me a new .capx will be created every time it is saved without having to save the same .capx over and over again which seems to be one of the ways the problem crops up especially for files I have saved over and over again many times without exiting Construct 2 which was the scenario for the most recent case.

    Then at the end of the day, I can just delete all but the latest .capx.

    Again, no hurries or worries here, just wanted to post the latest for completeness sake.

    Construct 2 Rocks!

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  • Ashley, as the problem is intermittent at best it will be hard to do this I think, but if I can reliably reproduce the problem I will email you a shared link where you can download the project which is just my file working through the Building a platform game - a beginner's guide tutorial.

    By the way, in the interim is there a log file that Construct 2 logs errors to which might give you an error signature to help with your analysis.

    On a completely different error, but for the same .capx file I just received this error when I tried to run the game which I cannot fix by saving to another filename etc as I did before:

    'HTML5 exporter - Error during export: Cannot open file 'C:\Users\John\AppData\Local\Temp\c2-2BD38M\html5\data.js'

    So then I saved this .capx and tried to open it and and I got another error:

    'Failed to load texture - Error loading texture 'C:\Users\John\AppData\Local\Temp\cap2MF79F\Animations\Flooring\Default\000.png': Failed to read image file data. This may indicate a corrupt PNG file in the project directory. The image will not be able to be displayed in the editor.'

    To this end, I am emailing you a shared link where you can download the .capx file so you can see where I am at now.

  • Ashley, I just wanted to let you know that I had a repeat of the error today 'Error saving project' with 'Message: Failed to move .capx.tmp to .capx!' with all the conditions the same as before.

    So apparently running Construct2.exe as an administrator per the above posts has not fixed this issue in my case.

    As before, I had to save the file to another filename and then save it again to the previous filename, but again I was able to save the file with no loss of work.

    Again, no hurries or worries here, but I did want to post this to the forum for completeness sake.

  • Joined Udemy.com some time ago for free and just got an email invitation to take this course Ideas Come From Everywhere - Learn how to build a culture of innovation with Marrissa Mayer, VP of Google's Search Products and User Experience. which I just signed up for free and thought it might be helpful for the Construct 2 user community too.

  • Ashley, I have been using Construct 2 for a number of hours today and have not had any problems after following the procedure in my previous post so it looks like it is smooth sailing here on out for this issue. Thanks.

  • Kyatric and Ashley, Thanks guys! Construct 2 Rocks!