Jophiel's Forum Posts

  • I revised & add some code:

    https://dl.dropboxusercontent.com/u/659 ... vised.capx

    I appreciate you taking the time to help me and the forums.You are a construct wizard <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

    It looks great but the platform itself is being split apart now for some reason <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" /> and then I fall through it.

    Any Ideas Sir?

    Jason

  • Hey everyone, I pretty much want to do two things.

    1)I want to randomize the blue block and different places and times as I'm running forward, so I can pick it up as a coin.

    2) I want to gradually increase the speed so it gets harder to grab the coins.

    Thanks to all--HERE IS THE DOWNLOAD TO FILE

    bit.ly/1aEpP1K

  • Try this:

    1- System - every(random(1,9)seconds --- System - create bluebox at x position

    2- player on collision with bluebox --- add 1 to score

    keyboard space is down

    Hey thanks for the reply Your suggestion for my second question worked well,but I still cant seem to randomize the blue box on the platform,but thanks for taking time to help

  • Hello all you Construct 2 Wizards out there. I have been trying and trying but cant seem to figure it out <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />

    1) I would like to randomize the blue block at different parts on the platform.

    2) I would like to add 1 to my score when the player collides with the blue block. BUT only if I press a button on the keyboard then it will add 1 to the score(You will see it in the example below) Meaning..when the player collides with the blue block I will have to press a button on the keyboard(lets say spacebar) and it will add 1 to the score.

    Thank You All, this is a wonderful community <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

    bit.ly/1IALV3V

  • You need to copy and past the objects to the other project, like this:

    Hey sorry for not phrasing the question properly, allow me to rephrase it. I want to implement the events from TESTB into TESTA(the infinite runner) so that I can have the same effect as TESTB in TESTA. The problem is that construct does not allow me to add the events,more specifically, the second line of events.

    Thanks for the time

  • Jophiel

    Hey, yes, that is exactly what I want! I have been trying to understand the events to implement it into the infinite runner example, but when I get to the second line(event number 2),It does not allow me to add those events..any ideas sir?

    Thank you for your time

  • The problem is the capx you provided does not work, and is glitched. Not just that but nothing changed..But thanks for the capx anyways So I had to rephrase the question a bit and repost.

  • Hello to all you Construct Wizards out there!

    So I pretty much want to put the events from TEST B into TEST A(the infinite runner)..Simple enough right?

    But every time I try to put the events from test B into test A, it does not allow me for some reason.

    More specifically, It is not allowing me to add event 2, in TEST B over to TEST A. I want TEST A to do what TEST B does.

    PLEASE HELP!

    Thanks Everyone!

  • hey I tried to change the objects but it does not work...

  • Hello to all you Construct Wizards out there!

    So I pretty much want to put the events from TEST B into TEST A(infinite runner)..Simple enough right?

    But every time I try to put the events from test B into test A, it does not allow me for some reason.

    Thanks Everyone!

  • Hi all, and hello to all you Construct Wizards out there

    I am trying to put ExampleB events with exampleA...to make it into one file!

    But for some reason..it is not allowing..or I am just a noob..anyways..

    All I want is to put the example B events into example A(infinite runner example)

    THANKS!

  • ,,,,,,,,,,,,,,

    DUDE! you're a construct Wizard! Thanks man..

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • here the solution

    Thanks so much! you're the man!

    So I have a question. In the example you made the text floats up and fades out. It looks so amazing!

    But how can I just have it so when I jump onto the platform, the number appears on the platform itself? like a static number that lights up haha, that would be awesome, if not thanks again

  • Thanks everyone all suggestions seems like it can work, I did not find help on the forums so this will be helpful to others who need it!

  • Hello everyone and all of you Construct Wizards out there!

    So I have attached a .capx that you can download. And in the example, When the player jumps onto the Red platform, the numbers appear..The problem is that I do not want all the numbers to appear all at once...

    I only want the number "1" to appear when I jump onto the first platform, and the number "2" appears when I jump onto the second platform..and so on...And I want it to keep going forever because my game is going to be an infinite runner

    I am aware that I can just make a ton of separate platforms, or separate text boxes..but is there a way to go about doing this without making so many text boxes or sprites? So It can keep going forever, 1,2,3,4,5,6,7..and so on

    PLEASE HELP!

    Thank You All

    And Happy Creating