jobel's Forum Posts

  • I hadn't put much thought into story, was treating it more like N Game with just levels I guess. Any ideas?

    sure!

    How about: These little guys are the "foremen" for "their side" of the central nervous system/or brain. Like how people sometimes have strokes and half of their body is useless but the other half is fine.. so these dudes have lost control of their "sides" and need the player to help them work together in concert. It doesn't have to be too specific backstory. It can be bare bones like Super Meat Boy.

    I like how the vibe of the game is like it's in an old TV.. so that reminds me of like being in someone's brain or something...

    I'd go with the confusing left/right thing... I actually really like it.. I'd map the right dude to a left analog stick (xbox controller) and left trigger/bumper to jump and vice versa for the left dude... WASD and Arrows is kinda yuck.. I'd make it a sit-back-on-the-couch game.

    Ever play SUPER SUPER SUPER? it reminds me of that.. my 6 yr old LOVES that game. All that game does is make you hold the controller different directions based on what color you are:

    Y=jump, B=move left, X=move right, then you hit a new color and the controls change: Y=move left, A=move right, X=jump

    this was SUPER confusing at first.. then I was like.. oh wait, just turn the controller to the right and hold it sideways!

  • you had the white character on the right, but controlled with the WAD keys, and the black character on the left controlled with the arrow keys. Having the keys on the left control the character on the right (and vice versa) was very disorienting.

    I think that is on purpose... it totally gives you that learning-to-play-something-on-piano-with-hands-doing-2-different-things feeling. but further than that.. it really screws with your brain..

    it just needs some sort of story and music to sink you into that world... and sound effects..

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  • absolutely... why not? it's unique...

  • For some reason it doesn't seem high on the list of things (Chrome's list)... I think there is more support in Canary for xbox/ps controllers. There will eventually be support for all major controllers.

    http://www.gamepadjs.com/

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  • How do I make a game that constantly spawns blocks but like in rows and columns endlessly? I'm trying to make it an endless version of forbidden treasure (really old game) that scrolls down but like, with the player.?

    top down or side view?

  • also another good way I found is to Preview your game, resize the Chrome window so it's small-ish. Then use ScreenToGif and resize it to where the action is and record. Short and sweet is also good...

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  • trying to do this now.. guess it never got added...

  • Ldk sorry to hear about your issues.. I'm making a decent sized game for NWjs as well.. except my target is desktop computers so I don't have the same limitations to think about. Although I have problems with Intel graphics cards.. it will just have to be a requirement in the game's specs to have Nvidia or equivalent.

    I'm actually teaching a game design course (for beginners, mostly artists) and we use UE4 (blueprinting).. it's decent, but no matter the engine, you'll always have problems somewhere. I've had MANY students have frame rate issues in UE4... it's all about budgeting!

  • Currently you can't 'manually' pin anything to an object with a movement behaviour without a 1 frame delay.

    so are you saying there is no work around?

    I haven't tried it yet, and honestly I'm not sure how to test it. Maybe with time scale set to 0.3? would the frame delay show up then?not sure how to get it to show up.. my game is big enough and enough is going on that it happens at certain times on my laptop (HD4400). but how exactly are you testing and seeing this delay?

  • +1 to this! Pinning to a pinned object creates a weird wobble effect on slightly slower computers. I couldn't figure this out for a long time since it does not happen on my dev computer.

  • I use Construct 2 in my university basic game design class.

    do you require the students to have a Windows laptop for the course or does your university provide a lab with computers?

    Nope.

    C2 latest

    NWjs 0.13 beta 5

    Ashley's latest Greenworks

    Latest Steam SDK

    so which versions of (C2>NWjs>Greenworks>SteamSDK) work for you.. all together? or does anything work at this point?