Joannesalfa's Forum Posts

  • I wouldn't make a big wall of text, then i would to leave my simple message due to a lot of reasons:

    Flash sucks on Mac / Linux computers

  • 1) As of right now you have to override our CSS on your page. Our CSS stylesheet is inserted after the first <script> tag, so as long as you have your CSS after the first <script> tag in index.html, all of our stuff should get overridden.

    Chrome's dev tools/firebug will be your best friend for this, but the structure for achievements is:

    .clay-achievement

    .clay-achievement-header

    .clay-achievement-content

        (if there's an icon for the achievement you'll have these as well)

        .clay-achievement-icon

        .clay-achievement-description

        (endif)

    .clay-achievement-close

    2) The payment API being integrated into the plugin is on the todo list. I've integrated "Show all achievements" and updated the plugin with it

    3) Encryption isn't possible right now. I'm not familiar enough with Construct 2 to know if you can create a backend for your game. So long as you have a backend, you'll be able to. Perhaps there's a way to get it working well with the AJAX plugin, I'll have to take a look

    4) Fixed (no need to update the plugin for this fix to work)

    Thank you for the answers! I copied the structure of notification window.

    Actually i still don't see an action about "Show all Achivements"

  • You can already use the browser.langage expression. (check the manual entry).

    From there you can use a condition like "Compare two values" on start of layout, or something like that.

    That's what I had done in one of my first games "Space Jinx", you can find a link to the capx in the how do I FAQ.

    Oops, i didn't notice about browser expression, anyways thank you!

  • I never use beta version to work.

    You should to use r95 as stable version instead of beta version.

    So, you saved it... well you made an accident, you probably redo your project using r95 or just wait to next stable version. I believe you should to report about the families are broken in bugs forum.

  • Is possible to make a new feature that an event detects user language using browser language or GeoLocation language api?

    I'm curious, some HTML5 apps come multi language system, i tried to play a game which is totally in english language, then it turned into spanish language when i started the game.

    If i make an event, then if is using spanish, the value is "2", the game starts with a condition is variable "2", every text is in spanish language.

    Otherwise the value is "3", every text is in french.

    Also i believe the gaming is global.

  • Also i found a bug about canvas snapshot

    I changed PNG to JPEG, i found an error.

    Error: requested file is not an accepted type: /home/platform/public_html/images/screenshots/1277/258.png

    Clay.io stream only accepts PNG image file, but JPEG isn't accepted.

  • I tested it and i loved this plugin!

    It saved me a lot of time to create my own achievements engine, so i don't need keep it anymore.

    I stay with Clay.io

    I have some questions:

    1- Is possible to edit CSS of notification window from Clay.io? No extra DIV needed. I would like to match the design which is related to the game for gaming experience.

    2- Do Payment and Clay.Achievement.showAll(); APIs will be implemented later?

    3- Isn't possible to implement Encryption on C2?

    Thanks for making this awesome plugin!

  • Awesome plugin!

    Also i noticed about Snapshot canvas, then Ashley already explained about it. You might to update your plugin with Ashley's suggestion.

    I can't wait to try it udpated plugin!

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  • Minify takes time.

    There a faster testing is preview the game, so you should to check everything before to export, if you make mistakes, that's up to you.

  • I installed 2 Constructs stable and beta, so there 2 directories like "Program Files/Construct 2" and "Program Files/Construct 2 BETA" sometimes if you installed lastest version and open .capx file from desktop, it opens r98, otherwise, i open C2 icon on desktop which is from stable folder and open .capx, so it should to work if you never save for r98.

  • Nice, they reached goal, i wonder about SDK. I think it's only for Android Development like Java.

  • I was hoping if they support HTML5, it could to improve market share, otherwise if there no HTML5 support, it's probably useless console

  • Make sure about the directions if you use angle of motion

               -90 Up

    180 Left               0 Right

               90 Down

  • Use bullet behavior then set some seconds by changing angle of motion

  • Thanks Tom! :D