jlwinn8's Forum Posts

  • Here's a capx of an example project. I'm working on a project that involves a lot of leveling. The basic mechanics of leveling are easy, but as was mentioned before, thing's get really tough to balance once you have multiple things going on. Let me know if you have any more questions.

  • I figured it out! Hopefully this will help anyone with the same problem.

    In Visual Studio 12 I searched for "SystemTray" and found this:

        shell:SystemTray.IsVisible="True">

    A simple change to

        shell:SystemTray.IsVisible="False">

    fixed everything.

    Thanks for the help guys!

  • Oh thanks! I got the app to use the full screen of the phone now. My only problem is that I can't seem to get rid of the white bar on the top where the signal strength and network status is shown. I don't even know what that's called actually. If I knew I may be able to figure out how to get rid of it. :)

    Thanks for all the suggestions so far. I've almost got this problem fixed!

  • Oh sorry, I mistyped. My resolution is definitely set at 1280x768.

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  • I've been using this as a guideline.

    msdn.microsoft.com/en-us/library/windowsphone/develop/jj206974(v=vs.105).aspx

    I', testing it on a Nokia Lumia 920, which has a resolution of 768x1200.

  • Unfortunately it's still the same. I've tried every option possible under the 'fullscreen in browser' menu as well. Still no luck. Any other suggestions?

  • My game wont fill the entire space of the phone. I have the resolution set at 768x1200 but there are still black bars around the app. Also the top status bar stays there and wont go away. Any ideas?

    Here's a screenshot. imgur.com/O7rwEUp

    Thanks!

  • Im having a similar problem. My game wont fill the entire space of the phone. I have the resolution set at 768x1200 but there are still black bars around the app. Also the top status bar stays there and wont go away. Any ideas?

    Here's a screenshot. imgur.com/O7rwEUp