I have exported the Multiplayer Chat Example to ishoo.co.uk/GameTest
When I join as the host, then from the same PC, join the same room as a peer it all seems to work fine. I can send messages from host to peer and back.
But, when I join the same room as a peer using a different PC on a different router and ip address the new peer gets kicked after a few seconds.
Am I right in thinking that this should work OK? Do I need to set up something somewhere?
Thanks, Jim