jastoh's Forum Posts

  • Basically yes, but this means that you haven't deleted the config.xml file coming along with the C2 export.

    Please see a full guide here.

    https://shatter-box.com/knowledgebase/cocoonio/

    Remove your project from cocoon, export a new version from c2, delete the config.xml file then zip the content.

    Upload this as a new project to cocoon and then install the github plugin

    https://github.com/danwilson/google-ana ... plugin.git

    Via the "Custom" tab at settings -> Plugins.

    Regards

    Andy

    Hey Andy, thank you very much for your help. It works now. The only issue I noticed is that the Real Time analytics doesn't work. But that is fine I guess.

  • > Hello, Google Analytics doesn't work for me. I created a mobile app in GA, added the plugin into my game and copied the tracking ID to it under "Android track id". But when I run the game from my mobile device, it shows no users in the real time view.

    >

    > What have I missed?

    >

    > Thanks!

    >

    You also must install the cordova plugin at your Cocoon / Cordova Project

    Regards

    Andy

    Hey Andy, thanks but when I uploaded the exported zip file into Cocoon.io, I already have this as one of the plugins "https://github.com/danwilson/google-analytics-plugin". It wasn't there before so I am assuming this comes with Cranberrygame's package. Is this not sufficient? If not which plugin should I be using?

    Thanks again.

  • Hello, Google Analytics doesn't work for me. I created a mobile app in GA, added the plugin into my game and copied the tracking ID to it under "Android track id". But when I run the game from my mobile device, it shows no users in the real time view.

    What have I missed?

    Thanks!

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  • Hey guys, apologies if this has been asked somewhere but for each plugin to work, how do I know which Cordova plugin to use during compilation?