jamal12's Forum Posts

  • In the above tutorials

    when you reach The building blocks

    Now it’s time for some action in the events panel. We will work now on the basic or (main) logic and events that will make the game work. Add global variables: “FirstH1”, “FirstH2”, “FirstH3”, and “FirstH4”. Then add more global variables: “HS1”, “HS2”, “HS3”, “HS4”, and “HS5”.

    Now add two groups: “Main Logic” and “Scoring System”, we will start with the first group.

    • Add condition: “play” on clicked ? Action: “System” Go to layout “Game”

    - Add condition: “Leaderboard” on clicked ? Action: “System” Go to layout “Leaderboard”

    • Add condition: “Goback” on clicked ? Action: “System” Go to layout “Menu”

    after you have created the first condition you cannot find onclicked again in the action.How to solve this because you cannot follow the full tutorials if certain actions don't work.

    So when you click on add condition and click on leaderboard and click next onclicked is not an option

    same as when you try Goback

    please help

    regards

  • fm4fanAT you're a genius man it work I am hitting my enemies over the head BAM. thanks. been looking for this for days and days

  • I have a aeroplane in my game that is hovering above the layer. i want it to repeat going back and forth when it reach the end of the layout so I done sprite is outside layout sprite rotate - 90 degrees clockwise. All good and well but when it hover back the opposite direction it turns upside down how can i solve that and make sure it is upright.

    thanks

  • the mole and the hole and the spawnner is not he problem I may even use bubble examples but how to hit these bubbles or moles, usually with touched object but how to make a hammer appear when you hit the mole or the bubble?

  • How do I make a whack a mole type of Game using the hammer. I cannot make the hammer work.

  • Thanks for your response, I got it solved, The author said to duplicate the spawners. I was actually cloning them which i thought was what he meant. But you have to copy the first spawner and paste it then you have one spawner. I had cloned several.now it works.

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  • Hi

    I recently downloaded a book called Level 0, in there there is a bubble pop game and a plane under attack game among others, I have followed the instructions all the way in the book for both the plane and the bubble game but the bubbles and the missiles in the plane game are all coming from one side. an anyone advise what is wrong and what to do i am fairly new in game making and was every happy when i downloaded this book. I found Construct 2 to be very easy but i cannot find a solution for this problem.

    this is what it says in the book for the bubbles.

    "Great! Now click on the Event Sheet and create a new event. This event will be a system “Every X seconds condition.” Set it to create bubbles at the target location every 1 second.

    Next add another system action. This time create a bubble at the spawner’s X and Y coordinates. An object’s X and Y coordinates correspond to its location in relation to the top left corner of the screen as measured in pixels. So, an object whose X and Y is 100 X 100 is 100 pixels to the right of the left side of the screen, and 100 pixels down from the top.

    The game is doing exactly what you told it to do. You may be wondering whyit is only spawning through one spawner instead of all of them. Turns out you didn’t give Construct 2 a specific enough routine to run. This time, add some randomness to it and hide your spawners.

    You can add more than one condition to an event. Click on the event and right click it to add another condition.

    Select the system event and click on “pick random instance.” An instance is a

    variation — or copy — of an object that is on the screen. Each of your spawners

    is an instance of the original spawner. You duplicated it four times, and each of

    those sprites is an individual instance.

    You will be picking a random instance every 1 second. This will spawn a bubble

    randomly and have it float to the top of the screen."

    this does not solve the problem of the bubbles all coming from one side. I did exactly how the book says. Same goes for the missiles in a project further down in the book.PLEASE HELP