nope i just have every 1s object spawn, and after i put another condition like you said, on created set animation frame to Choose(0,1,3) :s but the object keep changing frames animation :s
speed is at 0
loop at "no"
repeat count at 0
repeat to at 0
ping-pong at 0
yes in fact all you said is correct, but the only thing is, the objects are created every 1s, maybe is that??
wierd i have done exactly that, but the animation keeps changing :s, and is not in a loop :s
Lol its allways you who help me lol thanks again
Hi i made objects who are created at random places, and falling.
my object has 3 frames, i would like when it's created to have one of those 3 frames to be visible but randomized.
well, the problem is, i need the falling object taking more speed with time :s
thats oki now i would like to make this, the objects start falling very slowly and each 0.1s the speed of the falling objects speed up?
i have a problem with the formula spawn at "x choose(A.X, B.X, C.X) "
almost of time, my object spawn on the left or at the right side and almost never at the center (B.X) someone know why?
Hi, it is possible to generate gradients in construct 2, for bakground for example?
Well now i have another problem, the object is falling at randomized 3 positions, but the speed is not constant :s how to make the fallings object to allways have the same speed?
my object has a platform movement :s
Oki i found :p
i used random(pos1.X,pos2.X,pos3.X) but its wrong :s
whats the correct formula to use??
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Hi i need to create an object every second who fall, i have done that, but i need to make my blue object to be created at just 3 positions, on the red, on the orange and onthe yellow position, but randomised, how to do that??
sprites fonts are just pictures of the alphabet, and can be used for graphics text, scores in games