imothep85's Forum Posts

  • thanks dop2000, i was sure my code was completely wrong, too messy and complex :D, im going to try your method :D

    i tried but it's not working well

    My sprite has a drag & drop behavior because i want the object to scroll vertically when dragged, i also added wrap behavior, but with this code the object doesn't leave the screen

  • What im trying to achieve is this kind of scrolling effect for my sprites

    https://youtu.be/-rZvCvNxpkE?t=198

  • Hello Thanks dop2000 i tried that, but it's not working, youre right the triggering at the same time and i don't know how to solve that.

    what i try to achive is create an loop scrolling sprites controled with mouse or touch

    For example i have sprites 1-2-3, when sprite one leave the screen from bottom then he is replace on the top outside the layout after layer 3

    if sprite 1 leave from top then he is replace at the bottom outside the layout after sprite 3

    etc

  • im making scrolling objects with the mouse when dragging the objects vertically.

    When i scroll to the bottom my code WORKS i can make the objects do an infinite vertical scrolling.

    BUT if i try to use the sames values and invert for scrolling to the top, nothing works, my objects stop scrolling !

    I CAN'T use the two functions move up & bottom freely at the same time, it only work if i deactivate one of the two groups but i need the two functions working.

    Can someone help???

    here my 3 objects and my code

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  • Thanks, i hope people like games in this comic style :D

  • Hello i work on a 2D classic click&point game, im working on the graphics at the moment :D here some screenshots.

    Hope you like the cartoon style :D

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  • the scale change is not working i don't see the sprite changing scale when i enter a teleporter.

    Also i don't just want to go from 1 to 0 i want the scale to be animated not just 0/1 state.

  • hi in my game i need to achieve this:

    when the player enters the teleporter he need to change is actual scale to zero, then when he is on the new teleporter the scale ,need to return to normal.

    how can i achieve this

    thanks

  • when i push he move down but the angle where he is supposed to look at is wrong

  • Yeah it's your code lol :D yes exactly it look to another angle for exampel if i move up he look between up and left or right

    when i press on up-down-left-right directions, sometimes the sprite stay betweenn, i mean in an angle

    here i was moving to the bottom, and you see the sprite stay in an angle.